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Unable to summon World Boss monsters or Epic Boss monsters

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  • Unable to summon World Boss monsters or Epic Boss monsters

    Hi there.
    Around the time that the developers, for some inane reason, decided to limit players to only being able to summon one or the other of these types of monsters (3 years ago) I encountered a major, game-shattering bug. At that time, I had both an Ancient Sea Serpent and some sort of World Boss-tier monster (can't remember which) summoned. Both had expiration timers minutes apart. I killed them both.

    After their timers had expired for re-summoning, I found out that I was unable to summon any of either type of monster. I always get the following message:


    You have already summoned a monster, , or the timer has not run out on the previous monster you have summoned, try again soon. Go to the Monster Battle Page to engage your summoned bosses and monsters.

    Every time. FOR 3 YEARS NOW.

    I have submitted multiple tickets for this issue. Every time, they tell me the same trash, then call it a "display issue." This isn't cosmetic. This has massively slowed down my progress, and made me completely dependent on my guild for several monsters... For example, by the time the Phantom monsters came out, I couldn't summon them, either! My 3 orbs for them have been collecting dust since release.

    So, now that I've thoroughly explained the issue, here is what I propose for a solution: Please go into the server backend, and purge any monsters it says that I may currently have summoned. If I'm lucky, this issue shouldn't reoccur. My army code is 9855E1.

    And please, for the love of all that's holy, don't just tell me to submit another ticket. This has gone on for long enough. I don't need 10 more people to run me through the same basic checks again. It's been months since I've summoned anything (including normal boss monsters, by choice) so it is safe to purge all monsters related to my unique id.
    Last edited by Palamecia Mateus; 09-18-2020, 09:28 PM.
    My keep link? Nah... ^_^

  • #2
    Further clarification:

    My personal monster code is lrriuf:x
    where x = type of monster.1 = boss monsters, 2 = chromatic dragons, sea serpents, 3 = world monsters and 4 = next-gen monsters.

    Previously, lrriuf:2 led to a bugged monster, but now it says that I have no public monsters at all. All of the monsters I have summoned last of each category eventually went public, as well.
    If that message above were true, and a monster was summoned anytime recently at all, using that public linking method would allow you to see it, right?

    Again, there is no harm in deleting any and all monsters the server thinks I currently have that I am the summoner of .Please help me.

    UPDATE: I was able to summon a Magmos,but only with an item. Energy-based summons are still broken for me. I can also summon boss monsters up to Azeron, but anything that came out after him shows the bugged monster message in the previous post.
    Last edited by Palamecia Mateus; 09-20-2020, 08:36 AM.
    My keep link? Nah... ^_^

    Comment


    • #3
      I can't guarantee that this will solve your issue, but I had a similar issue for most of this year. I was able to solve mine by using a different browser, specifically switching from Firefox to Chrome.

      Comment


      • #4
        earlier this year, it seems they not only fixed the issue, but provided a futureproof solution. Each new monster I summon is given a different unique public monster code. This not only allowed me to summon again, but since this update, I haven't had my private monsters that I'm hosting slow kills of raided by random gits that I want to strangle through my monitor. So, because of that, I went back to buying promo packs.

        Thanks for listening to my concerns, whichever dev(s) were responsible for this fix, and the support staff I corresponded with. You made it worth my while to continue playing.
        My keep link? Nah... ^_^

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