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Monster Summoner Boot Button, or find a way to make monsters truly private.

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  • Monster Summoner Boot Button, or find a way to make monsters truly private.

    Very put out by the fact that two of our recent in-guild-only slow-kill monster summons were infiltrated by unwelcome guests. Now that the game is so dependent on making a certain percentage of damage for Campaigns or for legendary loot, there needs to be a better system in place so the only people allowed in a Monster are the people invited. Either make more unique monster codes or give summoners the opportunity to boot hitters.

    And before someone says "someone just has to summon that hasn't summoned in a while", my recent Thanatos was infiltrated and I haven't summoned in at least six weeks. If people are actually holding monster codes and checking them religiously, then the codes need to change. But this is getting too frustrating when you can't count on a private monster staying private and people are committing serious resources (i.e. FPs, which cost actual f'ing dollars/euros/rubles/whatever).

    I don't have an actual solution to recommend since I'm not the gd game developer here, but this has been a problem for too long and it needs to be addressed. Please.

    Boot Me Gently
    ! Chain Me Daily! Add Me Nicely! Follow CAGT on FB for tips and game updates. You can also follow the Twitter account @CastleAge_GT.

  • #2
    The solution is really quite simple.

    Generate a monster code on a monster to monster basis instead of assigning one code to one player.

    The current system was found to be open to the abuse you describe from day one.

    The only reason that I can think of for re-using the monster codes is because on the database level the monsters may be addressed by the monster code rather than by a combination of summoner ID and monster ID which isn't at all complicated to change.

    Bottom line, I agree that this issue needs to be fixed already.
    "Build a man a fire, keep him warm for a night. Set a man on fire, keep him warm for the rest of his life!" - Rev Sim

    "Gratuitous acts of senseless violence are -my- forte!" - Max

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    • #3
      We got victimized by a serial offender, saw on one of their walls that the same two guys entered a Guild Prio monster from WoB with no invite. Our guess is they are using keep links to build monster links so maybe changing the monster code won't help as much. Either way, it's so obnoxious that there's no way to keep out uninvited guests, especially with the game requirements now as they are.

      I should also reiterate that there were plainly posted rules, and having had the pleasure of sharing discourse with this hooligan I can say that he happily ignored the rules and will eagerly enter more of our monsters. I would share the friendly chat I had with him but it's not so friendly and Murs would infract me for posting it.
      Last edited by CastleAgeBrock; 09-16-2016, 07:39 PM.

      Boot Me Gently
      ! Chain Me Daily! Add Me Nicely! Follow CAGT on FB for tips and game updates. You can also follow the Twitter account @CastleAge_GT.

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      • #4
        Maybe they can add a feature where the summoner has to allow a person to enter. That seems like a lot of work for the problem but I'd be ecstatic if they did it. "_____ has requested to join the fight against _______, do you accept this warrior's help? click YES or NO." That would be awesome.

        Boot Me Gently
        ! Chain Me Daily! Add Me Nicely! Follow CAGT on FB for tips and game updates. You can also follow the Twitter account @CastleAge_GT.

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        • #5
          Originally posted by CastleAgeBrock View Post
          Maybe they can add a feature where the summoner has to allow a person to enter. That seems like a lot of work for the problem but I'd be ecstatic if they did it. "_____ has requested to join the fight against _______, do you accept this warrior's help? click YES or NO." That would be awesome.
          I like it!

          Love,
          Kiko
          FA86FE
          Kiko [ᴛɪᴛᴀɴ]

          Originally posted by Lord Reaper
          I have been taking it since 2010 and I'm not planning on stopping now.

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          • #6
            Originally posted by CastleAgeBrock View Post
            Maybe they can add a feature where the summoner has to allow a person to enter. That seems like a lot of work for the problem but I'd be ecstatic if they did it. "_____ has requested to join the fight against _______, do you accept this warrior's help? click YES or NO." That would be awesome.
            That wouldn't solve this matter fully. Generating a randomic monster code users can't track or reproduce is still the best solution. Good luck with that, I think devs won't do anything in order to fix this

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            • #7
              So all in all we are talking about monsters that someone else is mad enough about your guild that they go to the effort of tracking your guild and player id so they can get in it... hm... sounds like slayers should this not be in the slayer whine thread?

              Can't be more than a dozen toons that would do this.... what guilds are we talking about?
              Last edited by Retribution (Eagles); 09-18-2016, 11:18 AM.

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              • #8
                i dont think people are crating monster links (although that wouldn't be hard), i think its just plain old bookmarking.

                i had this problem a while ago, when i was summoning rats, i just summoned a couple of critters of that boss type( epic world boss), and they never hit my raids again

                alternatively just release any critters from infiltrators into the public realm

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                • #9
                  Yup bookmarking is what I think

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