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CA SD Version for those with low bandwidth?

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  • CA SD Version for those with low bandwidth?

    The recent change forces everyone to "migrate" from http into https type connection. While those with high bandwidth might not feel any difference in performance, those with low bandwidth suffers the most. Loading a page takes longer than when using http connection. It's really frustrating when you need to do quick actions but having to wait for the page to change (which can take minutes in my case)

    Why not make the CA SD version (as there is CA HD version -- which I think is what we're using right now) for those with low bandwidth? Maybe tone down the images a bit, lower resolution, lower pixels, idk, anything that can ease the bandwidth requirement. What I know is, I'm not the only one who is running at low bandwidth speed.

    I'll be honest, I'm not a programmer, so I don't know about servers and coding. If my suggestion sounds irrelevant or ridiculous, please spare me the flames will ya
    The wise man speaks because he has something to say, the fool because he has to say something - Aristotle

  • #2
    I'm willing and ready to forgo all graphical perfection in favor of faster loading speed and overall game response..... Please consider this

    PS: I tried turning off auto image loading in FF..... it looks gruesome
    The wise man speaks because he has something to say, the fool because he has to say something - Aristotle

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    • #3
      I have been forced to leave the game. I cannot click attack and count to 10 or more and wait for the attack to happen. I have seen very dedicated players posting the same on their facebook pages. I am afraid this htpps is costing you some very old time dedicated players to retire. I am a favor point purchaser. I would love to keep giving you my money. LOL But cannot play under Https..

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      • #4
        I support the suggestion.

        I do not need it myself.
        However, not all players have good bandwidth - are they 2nd class citizens now?

        Comment


        • #5
          Originally posted by Rattman View Post
          I have been forced to leave the game. I cannot click attack and count to 10 or more and wait for the attack to happen. I have seen very dedicated players posting the same on their facebook pages. I am afraid this htpps is costing you some very old time dedicated players to retire. I am a favor point purchaser. I would love to keep giving you my money. LOL But cannot play under Https..
          Same here... all the more when CA decides to "refresh" itself to the home/quest page or goes "blank" due to insufficient bandwidth


          Originally posted by AnjaFfm View Post
          I support the suggestion.

          I do not need it myself.
          However, not all players have good bandwidth - are they 2nd class citizens now?
          Thank you for the support!!

          We (low bandwidth) players are playing the same game with you all. Please don't leave us behind
          Last edited by n3r086; 05-22-2013, 01:31 PM.
          The wise man speaks because he has something to say, the fool because he has to say something - Aristotle

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          • #6
            Yes, dear - there are those who also think of others who are not as fortunate as themselves

            (this attitude is generally frowned upon in ... a certain platform.. but I do not give a flying fig )

            So:
            CA devs, please think of those who do not have high bandwidth.
            It is mostly a matter of geographical region.
            And this is an international game, is it not?

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            • #7
              Dev said that they make sure the ca web not being hacked by all people... and they make sample like fb, google, and etc... but they forgot they are not facebook and google... I can run fb and google very well in my low bandwith but why I run CA so slow... Surely I'm not programmer but if you all think this is the best way I agree with u all

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              • #8
                I play CA because it can be play with low bandwidth... If I have high bandwidth I will play game like HOD ex.: Marvel, Wartune, etc... If dev doesnt concern this a lot of people run to wartune. Now a lot of ca player change to Wartune...
                Last edited by N3RO; 05-22-2013, 03:13 PM.

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                • #9
                  It would be nice to to have a low bandwidth version for those folks playing by mobile/Android as well.

                  Comment


                  • #10
                    Since https, every time i click on Alchemy or some other image rich link, i can forget about touching the game for the next minute while it loads, loads and loads. Please give us ordinary http back.

                    Comment


                    • #11
                      Originally posted by kilves76 View Post
                      Since https, every time i click on Alchemy or some other image rich link, i can forget about touching the game for the next minute while it loads, loads and loads. Please give us ordinary http back.
                      I don't think you will be seeing http:// return for security reasons. A strip down Web3 version might be easier on the bandwidth.

                      Originally posted by Padaxan
                      You know ETA's are a fool hearty exercise. SOOOOOOOOOOOOOOOOOOOOOOOOOOOON.

                      Comment


                      • #12
                        i start to think this game is getting ridiculous... i'm supporting the suggestion also...

                        Comment


                        • #13
                          You don't need an SD version, the devs just need to change their Cache-Control header

                          If you look at the pages returned via HTTPS, you'll notice
                          the devs have specified a Cache-Control: header with a
                          max-age, but have *not* marked it as public:

                          (here's what the headers from a Castle Age page look like, for reference:
                          HTTP/1.1 200 OK
                          Date: Thu, 23 May 2013 18:46:45 GMT
                          Server: Apache/2.2.3 (CentOS)
                          X-Powered-By: PHP/5.1.6
                          Cache-Control: max-age=0
                          Expires: Thu, 23 May 2013 18:46:45 GMT
                          Vary: Accept-Encoding,User-Agent
                          Content-Length: 1822
                          Connection: close
                          Content-Type: text/html; charset=UTF-8

                          The devs need to change that to "Cache-Control: Public"
                          in order for browsers to cache the data locally; the reason
                          it's so painful right now, is that your browser is having to
                          re-fetch every item on every page every time you make any
                          type of click or action.

                          The devs would do well to read through
                          http://blog.httpwatch.com/2009/01/15...rmance-tuning/
                          for more information on how to make the game
                          more playable under HTTPS.

                          Comment


                          • #14
                            Originally posted by amkestrel View Post
                            If you look at the pages returned via HTTPS, you'll notice
                            the devs have specified a Cache-Control: header with a
                            max-age, but have *not* marked it as public:

                            (here's what the headers from a Castle Age page look like, for reference:
                            HTTP/1.1 200 OK
                            Date: Thu, 23 May 2013 18:46:45 GMT
                            Server: Apache/2.2.3 (CentOS)
                            X-Powered-By: PHP/5.1.6
                            Cache-Control: max-age=0
                            Expires: Thu, 23 May 2013 18:46:45 GMT
                            Vary: Accept-Encoding,User-Agent
                            Content-Length: 1822
                            Connection: close
                            Content-Type: text/html; charset=UTF-8

                            The devs need to change that to "Cache-Control: Public"
                            in order for browsers to cache the data locally; the reason
                            it's so painful right now, is that your browser is having to
                            re-fetch every item on every page every time you make any
                            type of click or action.

                            The devs would do well to read through
                            http://blog.httpwatch.com/2009/01/15...rmance-tuning/
                            for more information on how to make the game
                            more playable under HTTPS.
                            max_age=0 just means that it will re-validate everything, not necessarily re-fetch it. So if an image hasn't changed, it will send a request and get back a 304 Not Modified response if it hasn't changed. Still requires a trip to and from the server for each item, but it's not redownloading every item every time. Problems come up when there's a long delay to the server, but that would be an issue anyway.

                            Comment


                            • #15
                              I support the idea as well , I'm having to quit CA after several years of playing because I cannot play the game with Chrome in secure browsing, can access Web4 but can't help on assists etc, have never used 3rd party tools. I get Error 501 message continuously

                              Comment

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