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Forum Rules [Updated 12/21/2016]

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Hunter Path Suggestion

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  • Hunter Path Suggestion

    For the Conquest Hunter Path

    I'd like to suggest an implementation of a gauge of some sort on current conquest monsters. This gauge would display how many points would be received upon collection toward the Hunter Path. I find it really difficult to get exactly 4500 for the Mithril Star, without being 100 points short and having to wait a week for the next conquest monster then tagging it for those 100 points. In that week's time I accumulate up to 6-8k Conqueror Path points all of which go to waste since there is no reward past the Mithril Star

    If anyone would like to repost/reword this to look less like a complaint and make it into a more constructive argument feel free!

  • #2
    I would like to see them separate the paths on collect so we could let one run longer without collecting and not have to waste points on conquest path. I also gather 3x the conquest path vs hunter path points.
    Nate ♅ كأ§H ♅ landed a CRITICAL HIT on Poseidon, Atlantean King's Main hitting them for an UNGODLY amount of Damage[7,481,435]! Poseidon, Atlantean King's Main dealt 1 damage

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    • #3
      Originally posted by nate3531 View Post
      I would like to see them separate the paths on collect so we could let one run longer without collecting and not have to waste points on conquest path. I also gather 3x the conquest path vs hunter path points.
      Thank you, I couldn't agree more, engineer and monster hunter path fill so much slower than conqueror path for me. As to the OP, I would like the idea too. Now, it's a matter of counting all the time, it's not impossible but it certainly makes things harder.

      Originally posted by Tass
      1. We haven't been updating PVP much and have been going out of our way to drive traffic away from PVP toward other features for about 4 years.

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