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What DECA gets wrong and needs improvement

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  • What DECA gets wrong and needs improvement

    Do we really need the 1-hr EFFEN countdown with digging?

  • #2
    You get the two zeros per day. Now who's asking for the game to be dumbed down.


    • #3
      Originally posted by JefferMC View Post
      You get the two zeros per day. Now who's asking for the game to be dumbed down.
      My comment still stands. After two zeros per day, you still have the 1-hr burden. Recall that the derivative of a constant is zero.

      If you looked at the economics, eliminating the one hour burden does not reduce the the economics resources employed.

      Dumbing down the game means (as I understood it) to reduce the bottleneck of resources needed to accomplish a task, goal etc. Originally, it was STAMINA only for Digging and the dumbing down process was to introduce Energy (and then mining Sprites).

      Time isn’t a resource like stamina or energy. I can’t buy time refills (a point lost on JefferMC) but I can buy energy and stamina refills. And energy and stamina refills cost FPs and some of us spend real money on FPs.

      And to dovetail a separate comment, money spent on this game is charity for the non-spenders. So if the Dev removed the time constraints, I am still left with the energy or stamina burden and the absence of a time constraint will encourage me to spend.

      Summary: People like JefferMC is missing the big picture. Spending helps keep the game alive and massively helps the non-spenders. The time constraint is a massive DISINCENTIVE to spend and thus NEGATIVELY affects the game the overall utility of the non-spenders.

      In plain English, removing the time constraints, it might get some people to spend money on refills resulting in greater utility amongst the player base.


      • #4
        Originally posted by JefferMC View Post
        You get the two zeros per day. Now who's asking for the game to be dumbed down.
        I will “dumb down” my argument.

        Image a spender wanting to spend FPs on stamina (because originally it was stamina only) on digging and wants to do five (5) consecutive one-hour in North of the Elf.

        My point was if the one-hour constraint was removed, that spender would have completed his or her tasks immediately as opposed to coming back each hour several times.

        That one hour limitation is a dumb as manure feature because it may cause people to spend less. This feature is not player friendly. Why have a feature that prevents people from spending.

        Separately, the free digs (eg automatic feature) does not change the one-hour constraint feature when employing stamina.


        • #5
          While you're at it, why not complain about the fact that you have to manually convert every 5 units of element dust into a element crystal in Alchemy? There's not a 5X or "all" button. Yet.


          • #6
            Originally posted by JefferMC View Post
            While you're at it, why not complain about the fact that you have to manually convert every 5 units of element dust into a element crystal in Alchemy? There's not a 5X or "all" button. Yet.
            First you stated: “You get the two zeros per day. Now who's asking for the game to be dumbed down.”

            That was a dumb comment, and I gave you the courtesy of a fair reply explaining why you were clueless about “dumbing down” (eg blowing out a bottleneck).

            The ancient Romans would call your comment Ipse Dixit. I am not responsible that (a) you are clueless about “dumbing down” as used in this game and (b) you relied on your own clueless to take a pot shot at me.

            You are now taking another pot shot at me with the latest post.

            As I stated before (and perhaps this went over your head): I am addressing a legitimate concern about spending. People like myself who spend money on refills don’t want to wait an hour to click the next mining. This current feature is a disincentive to spend. I am not responsible if you cannot connect the ellipse much let find the dots.

            I don’t understand your idol pedantry of comparing an hour wait time (as much as 4 times) vs a click that takes a second. A wait time of four hours in aggregate is not comparable to a de minimus time usage of a few clicks of 5X button.

            I am not responsible that you are clueless. Again, people want to spend money in this game and the hour wait time needs to be remove.


            • #7
              I'm sorry, Batw, many of your arguments are well reasoned. The fact that one tiny little aspect of the game limits your ability to pay to win more quickly above the underserving peons who are enjoying the game at your expense gets nearly zero sympathy from me. I know, you should ask them to sell you extra finish-now clicks per day.