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Barbarus' ability (+% Monster Hunter), how it grows

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  • Barbarus' ability (+% Monster Hunter), how it grows

    We know that Barbarus' ability takes "some time" to reach its full bonus.

    At first it says:
    "Barbarus has cleaved into the Monster causing traumatic damage!"

    And as you keep hitting, you keep getting more % dmg bonus on your hits, until it finally says:
    "Barbarus has cleaved into the weakened Monster causing traumatic damage!"


    I had read it was based on stamina used and that you needed around 500 stam to reach full bonus. I tested it myself and found it was pretty inconsistent.

    First, depending on the monsters a vastly different amount of stam could be required. For instance for Dragons and Serpents I got the full bonus on the 2nd hit already (2nd 3 stam hit for Emerald Dragon, 2nd 10 stam hit with Barb behind Dolo on Sapphire Serpent).
    For Skaar it was on the 7th 15 stam hit (so 90-105 stam).
    For Urmek on the 8th or 9th 30 stam hit (so 210-270 stam).
    I got more but I'm not going to write them all.

    So Barbarus' power grows more quickly on smaller mobs, from the small sample I got (mobs with more HP require more hits, from what I could see). More examples: Astaroth required more "stamina", and Varg even more.


    And second, even on the same mob, I don't always need the same amount of stamina to reach max bonus. As you can see with Urmek above already.

    For instance on Samael, usually I was getting max bonus on the 7th 60 stam hit. But sometimes it was on the 6th. And recently I even got max bonus on the 5th hit. And I realized I had done 3 x3 crit hits in my first 4 hits. The same happened once again on another Samael, where I had done a lot of crits from the start.
    I tried hitting a Samael with my mini with Barb, and it took 15 hits to reach max damage. So 840-900 stamina, while with my main account it took between 240-420 stam to reach max bonus. The difference is huge. My MH alliance on my mini is much weaker.

    So I think Barb's power increase is based on damage dealt (and probably has nothing to do with stamina). Except maybe for smaller mobs or certain special mobs (World Monster, Anniversary Monster) where it triggers on the 2nd hit no matter what, but I'm not sure at all.

    Astaroth required between 6 and 10 hits to reach max dmg, and Varg btw 10 and 13 (not much data though), but at the time I wasn't paying attention to the damage dealt.
    Last edited by gogoo; 12-09-2019, 10:29 AM.

  • #2
    It fully charges after you hit a certain damage % (either 2 or 3% of the monster's health, I forget).

    Comment


    • #3
      Originally posted by The Reaper View Post
      It fully charges after you hit a certain damage % (either 2 or 3% of the monster's health, I forget).
      Interesting. If it's either 2% or 3% then it's 3%. I just hit a Samael, on the 5th hit it was not maxed (34m dmg dealt), and on the 6th hit (almost 38m dmg) it was maxed.

      3% of Samael's HP is 33,750,000 dmg. But it's possible that the last hit which does not show the "weakened" word already makes us go past the required threshold, I suppose.

      I remember for a Skaar I went for 3m dmg for 2 Epic drops and when I went past that the "weakened" word appeared. And 3m HP is roughly 3% of Skaar's max HP.


      So it may indeed be as simple as a percentage of max HP (would be nice!). Although it's probably not the case for all kind of monsters (example with the World Monster, granted though it's not a regular monster).

      Comment


      • #4
        Originally posted by gogoo View Post
        Interesting. If it's either 2% or 3% then it's 3%. I just hit a Samael, on the 5th hit it was not maxed (34m dmg dealt), and on the 6th hit (almost 38m dmg) it was maxed.

        3% of Samael's HP is 33,750,000 dmg. But it's possible that the last hit which does not show the "weakened" word already makes us go past the required threshold, I suppose.

        I remember for a Skaar I went for 3m dmg for 2 Epic drops and when I went past that the "weakened" word appeared. And 3m HP is roughly 3% of Skaar's max HP.


        So it may indeed be as simple as a percentage of max HP (would be nice!). Although it's probably not the case for all kind of monsters (example with the World Monster, granted though it's not a regular monster).
        I think my third 5 stamina hit is maxed on hydra.

        5 stamina, not 15, Barbie in second slot.

        1 stamina hits on Lotus: 3rd hit is maxed...

        Wim☠ⓦ☠ⓑ☠Wall In Making landed a CRITICAL HIT on Lotus Ravenmoore hitting them for an Earth Shattering amount of Damage[142,983]!
        Wim☠ⓦ☠ⓑ☠Wall In Making landed a CRITICAL HIT on Lotus Ravenmoore hitting them for a Cataclysmic amount of Damage[161,898]!
        Wim☠ⓦ☠ⓑ☠Wall In Making landed a CRITICAL HIT on Lotus Ravenmoore hitting them for an Earth Shattering amount of Damage[115,166]!
        Wim☠ⓦ☠ⓑ☠Wall In Making attacked Lotus Ravenmoore hitting them for a Massive amount of Damage[47,190]!
        Wim☠ⓦ☠ⓑ☠Wall In Making attacked Lotus Ravenmoore hitting them for a Massive amount of Damage[47,193]!
        Wim☠ⓦ☠ⓑ☠Wall In Making attacked Lotus Ravenmoore hitting them for a Massive amount of Damage[47,201]!
        Wim☠ⓦ☠ⓑ☠Wall In Making landed a CRITICAL HIT on Lotus Ravenmoore hitting them for an Earth Shattering amount of Damage[115,170]!

        3 headed dog

        The Cerberus hitting them insanely hard[24,551]!
        The Cerberus hitting them insanely hard[29,671]!
        The Cerberus hitting them insanely hard[29,674]!
        Come say hello FB link
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        Originally posted by VersionsOfViolence
        #1 it's not nice to be mean to ppl
        #2 nobody cares about da wilbsta

        Comment


        • #5
          i thought it was always number of hits not stamina used

          Comment


          • #6
            The old dev, Kore, told me how it worked (when I was harassing him about Caine after he gave him the same ability haha).

            Comment


            • #7
              Originally posted by Da Wimsta View Post
              1 stamina hits on Lotus: 3rd hit is maxed...

              Wim☠ⓦ☠ⓑ☠Wall In Making landed a CRITICAL HIT on Lotus Ravenmoore hitting them for an Earth Shattering amount of Damage[142,983]!
              Wim☠ⓦ☠ⓑ☠Wall In Making landed a CRITICAL HIT on Lotus Ravenmoore hitting them for a Cataclysmic amount of Damage[161,898]!
              Wim☠ⓦ☠ⓑ☠Wall In Making landed a CRITICAL HIT on Lotus Ravenmoore hitting them for an Earth Shattering amount of Damage[115,166]!
              3% of Lotus' HP is 270k, your 2 first hits amount to 305k, so that would work.

              If indeed it's the hit after 3% of max HP is reached that uses Barb's full bonus, and not the hit that makes us reach it. But I do think the bonus used for the next hit is based on the damage already done to the mob, not counting the dmg from the hit itself.


              Originally posted by retribution@gmail View Post
              i thought it was always number of hits not stamina used
              Well it's neither


              Originally posted by The Reaper View Post
              The old dev, Kore, told me how it worked (when I was harassing him about Caine after he gave him the same ability haha).
              And I suppose you don't have his messages anymore, do you?
              Would be easier than testing it, although it's not that hard if it's as simple as 3% of max HP.
              Last edited by gogoo; 12-10-2019, 10:04 AM.

              Comment


              • #8
                No, it was in a forum chat. I think the only conversation I saved was one I had with Myrrdin.

                Comment


                • #9
                  I can confirm that from my experience, excluding world monster, it seemed based on % of monster HP done. Not a very high percent, but I've never tried to measure it in that detail.
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