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CA Active Users Declining

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  • CA Active Users Declining

    I've been watching the CA user statistics over the past few months and noting a steady decline, losing what looks like about 2 - 300,000 active players a month. Castle Age is now the 93d most popular game, right under 'Icy Towers' and 'FARKLE'. ...what the hell is FARKLE?

    http://statistics.allfacebook.com/ap...6755028429/MAU

    Is this a normal thing for CA? I know the school year starts and numbers go down...ect, add other factors...but the rate at which the player numbers have been dropping and for a long enough time now, seems to be more than that. Why else would the devs be coming up with the 'Crusaders of CA' Members area, Festival, special promotions and such...

    - What I'd like to know is ...where it all went so wrong?

    - What do you think needs to be done to bring back the player base?

    Personally, I think it's because the dev's are pushing this whole Guild Battles thing down our throats (which has glitches enough to make Windows Vista seem almost bearable) and forgetting to satisfy the majority of players on CA who aren't bottomless CC's. The game does not reward the lower levels as it should to keep people playing and there are so many little way's to make CA better which the dev's just seem to ignore. Not only is the game becoming too intensive (time consuming), but the rewards just aren't worth it.

    There needs to be higher player slots for monster lvl's 300+ (gets rid of taggers), harder monsters for players lvl 500 + (because lets face it, higher players get bored too and people get annoyed when super high players have nothing better to do than come in and obliterate your monster for you), a 'complete' set of monster achievements (with better rewards) i.e. why the hell should killing 25 Hydras give you 25 FP's and killing Genesis 25 times only gives you 5 FP's? Something needs to be done about the ever increasing page scroll (drop down menus would be nice) and general player interface making CA cluttered and seemingly disorganized. Also, Arena III was a complete fail...pretty sure that didn't help.

    Another point. Facebook - which is a continually evolving social site and will live on for as long as there is a need for it (or are computer geeks) left on the planet - which there will always be. CA evolves too, but the difference is people may find CA would be more enjoyable if they spent money on it. Facebook itself works fine and is free anyway! Ultimately, if the devs begin pushing players into buying heaps of stuff (i.e. increasing need for FP refills), even greed has its limits and players will begin to feel cheated. So go the numbers.

    That's just my 2 cents...



    ...looking mighty steep.
    Last edited by VanDavian; 01-10-2013, 01:02 PM. Reason: added new info
    LVL 755 Monster Hunter
    - Prince, Blackguard, General.
    Van Davϊαη ♞ landed a CRITICAL HIT on Cronus, The World Hydra hitting them for an UNGODLY amount of Damage[26,978,724]!

  • #2
    You talking about this perhaps?

    Originally posted by Hfaistos View Post
    THE END




    IS NIGH....
    Last edited by Hfaistos; 02-13-2011, 10:14 AM.
    !=> My ATM! <=!--BSI & LSI--CA grammar wall of shame-- CA en Espaٌol---Level Vs. Experience---

    Comment


    • #3
      i blame arena
      damage/loot spreadsheet
      https://spreadsheets.google.com/pub?...en&output=html
      MY KEEP:
      http://apps.facebook.com/castle_age/...user=544438339

      Comment


      • #4
        Maybe they are killing alts .
        Follow CAGT on FB for tips and game updates. You can also follow our Twitter account @CastleAge_GT.
        New or returning player? Check out this guide

        Forum community. Things you should expect when posting here.

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        • #5
          No. It's PvP. People hate being chained! Blame you guys...
          "I fought in so many battles seeking martyrdom that there is no place in my body but have a stabbing scar by a spear, a sword or a dagger, and yet here I am, dying on my bed like an old camel dies. May the eyes of the cowards never sleep."
          - Khalid ibn Walid; the undefeated war general in world history

          Comment


          • #6
            Originally posted by prking1988 View Post
            i blame arena
            Actually I also did. At the time

            http://174.37.115.166/cforum/showthr...15#post1868015

            The start of Arena III coincides with the big decay this year. But it was already coming down, just not that marked...
            !=> My ATM! <=!--BSI & LSI--CA grammar wall of shame-- CA en Espaٌol---Level Vs. Experience---

            Comment


            • #7
              actually by losing only 1/8th of CA population due to arena 3 is a hella lot better than i would have figured, considering how flawed arena 3 was.
              Josh landed a CRITICAL HIT on Jahanna, Priestess of Aurora hitting them for an UNGODLY amount of Damage[14,298,896]! Jahanna, Priestess of Aurora dealt 3 damage.

              Comment


              • #8
                Originally posted by Hfaistos View Post
                Actually I also did. At the time

                http://174.37.115.166/cforum/showthr...15#post1868015

                The start of Arena III coincides with the big decay this year. But it was already coming down, just not that marked...
                i think they did make lots of money of the arena, and hire new developers - and thats why so much contest it coming out
                damage/loot spreadsheet
                https://spreadsheets.google.com/pub?...en&output=html
                MY KEEP:
                http://apps.facebook.com/castle_age/...user=544438339

                Comment


                • #9
                  The Developer team is the same.

                  But perhaps with Arena III they realised they can milk a few for A LOT of money and do not care that much about casual users and normal spenders.

                  Less people also means less server load, so instead of them having to invest in better servers they keep what they've got and release content that appeals more to the big spenders. So actually, they might be happy about declining numbers as long as the big cash is coming in.
                  Last edited by Hfaistos; 02-13-2011, 10:33 AM.
                  !=> My ATM! <=!--BSI & LSI--CA grammar wall of shame-- CA en Espaٌol---Level Vs. Experience---

                  Comment


                  • #10
                    Originally posted by Hfaistos View Post
                    You talking about this perhaps?
                    Yes...that would be it.

                    Originally posted by prking1988 View Post
                    i blame arena
                    ...forgot to mention - yes, area III was a massive fail.

                    Originally posted by zserg View Post
                    Maybe they are killing alts .
                    I wonder what percentage of CA users are alts... lol

                    Originally posted by TheLord View Post
                    No. It's PvP. People hate being chained! Blame you guys...
                    ...but people love to chain! Pretty soon it'll only be chainers left and than they'll chain the crap out of each other...and than quit as well.

                    Originally posted by prking1988 View Post
                    i think they did make lots of money of the arena, and hire new developers - and thats why so much contest it coming out
                    This I find intriguing... looking forward to seeing what these new dev's come up with!
                    LVL 755 Monster Hunter
                    - Prince, Blackguard, General.
                    Van Davϊαη ♞ landed a CRITICAL HIT on Cronus, The World Hydra hitting them for an UNGODLY amount of Damage[26,978,724]!

                    Comment


                    • #11
                      personally i just think CA is evolving to follow the successful f2p mmorpgs out there, which basically means free to play if u're a casual player, but pay to win if u're a competitive one.

                      kind of funny how the f2p games actually suck way more money than those p2p games which charge 10-25 USD a month, from the ppl who want to be competitive and stay at the top.
                      Josh landed a CRITICAL HIT on Jahanna, Priestess of Aurora hitting them for an UNGODLY amount of Damage[14,298,896]! Jahanna, Priestess of Aurora dealt 3 damage.

                      Comment


                      • #12
                        Originally posted by Hfaistos View Post
                        The Developer team it's the same.

                        But perhaps with Arena III they realised they can milk a few for A LOT of money and do not care that much about casual users and normal spenders.

                        Less people also means less server load, so instead of them having to invest in better servers they keep what they've got and release content that appeals more to the big spenders. So actually, they might be happy about declining numbers as long as the big cash is coming in.
                        ...you just broke my heart. :'(
                        LVL 755 Monster Hunter
                        - Prince, Blackguard, General.
                        Van Davϊαη ♞ landed a CRITICAL HIT on Cronus, The World Hydra hitting them for an UNGODLY amount of Damage[26,978,724]!

                        Comment


                        • #13
                          Originally posted by Hfaistos View Post
                          The Developer team it's the same.

                          But perhaps with Arena III they realised they can milk a few for A LOT of money and do not care that much about casual users and normal spenders.

                          Less people also means less server load, so instead of them having to invest in better servers they keep what they've got and release content that appeals more to the big spenders. So actually, they might be happy about declining numbers as long as the big cash is coming in.
                          its wierd how games that change for the worst start making more money
                          i mean they are coming up with those new monsters that aren't even fun to hunt
                          and even if you do spend many refills to get enough damage for a legendary loot
                          you will get something crappy, but people still pay
                          damage/loot spreadsheet
                          https://spreadsheets.google.com/pub?...en&output=html
                          MY KEEP:
                          http://apps.facebook.com/castle_age/...user=544438339

                          Comment


                          • #14
                            Originally posted by prking1988 View Post
                            its wierd how games that change for the worst start making more money
                            i mean they are coming up with those new monsters that aren't even fun to hunt
                            and even if you do spend many refills to get enough damage for a legendary loot
                            you will get something crappy, but people still pay
                            that's because developers are realising the best way through earning money from an online game, is to make ppl gamble.

                            gambling on chests was probably their highest income, and they figured out making ppl gamble on refills too for legendaries sums it up very nicely.

                            ppl dont realise that the % chances of getting an epic general from chest, or a specific legendary drop from a monster, is even lower than winning at a casino in real life.

                            that's how rigged it is, but that's why ppl still pay, coz who can say no to gambling?
                            Josh landed a CRITICAL HIT on Jahanna, Priestess of Aurora hitting them for an UNGODLY amount of Damage[14,298,896]! Jahanna, Priestess of Aurora dealt 3 damage.

                            Comment


                            • #15
                              Originally posted by OrochiJos View Post
                              that's because developers are realising the best way through earning money from an online game, is to make ppl gamble.

                              gambling on chests was probably their highest income, and they figured out making ppl gamble on refills too for legendaries sums it up very nicely.

                              ppl dont realise that the % chances of getting an epic general from chest, or a specific legendary drop from a monster, is even lower than winning at a casino in real life.

                              that's how rigged it is, but that's why ppl still pay, coz who can say no to gambling?
                              I suppose it just adds to their cause that FP's aren't all that easy to get. For us lower levels anyway...and compared to other games like Zegnya Mafia Wars...it seems to force people into spending money every which way you look at it.

                              Think I'll piss these guys off by playing CA long enough to impress any other CC player...not having spent a cent on the game myself. I still enjoy the game...for now. Patience is key since CA makes money off of peoples impatience..and very deviously might I add.

                              Good insight by the way.
                              LVL 755 Monster Hunter
                              - Prince, Blackguard, General.
                              Van Davϊαη ♞ landed a CRITICAL HIT on Cronus, The World Hydra hitting them for an UNGODLY amount of Damage[26,978,724]!

                              Comment

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