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New General: Sanna

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  • #31
    Originally posted by Luxor The Moonprince View Post
    Chris Logan begin_of_the_skype_highlighting*****end_of_the_sky pe_highlighting : ‎21 / 23 and heals 4 per attack in guild battles!!
    48 seconds ago · Like

    So..

    With the new 10x in health for guild wars... who thinks this is a worthwhile purchase?

    Hands up!

    My hands are DOWN
    OMG OMG OMG!
    Looks as useful as the +1 damage bonus for mages with he new Sylvana whatever..

    LOLing my self to bed here
    Why do little blue midgets hit me with fish?
    Under peaceful conditions, the warlike man attacks himself.

    Comment


    • #32
      If you take guild battle seriously and you don't think this is going to have a real effect on the fight, that's because you're an idiot.

      That's really all there is to it.

      Comment


      • #33
        Originally posted by Muhoshin View Post
        If you take guild battle seriously and you don't think this is going to have a real effect on the fight, that's because you're an idiot.

        That's really all there is to it.
        Yes.. +4 is really gonna make a humongous difference in guild wars since they added the new 10x in health

        Who was the idiot again?
        Why do little blue midgets hit me with fish?
        Under peaceful conditions, the warlike man attacks himself.

        Comment


        • #34
          It makes a difference like the original +1 did. A team of clerics can revive an entire tower using 1 or 2 less tokens healing +14 per hit than +10 per hit. Average of 2 tokens saved to raise everyone above 200HP to not count toward the health bar. Just ask anyone who's ever fought CAL2 how much that sucks for them... like Fury
          Last edited by Defyeler; 11-24-2010, 05:15 AM.

          Comment


          • #35
            Originally posted by Punkle View Post
            Yes.. +4 is really gonna make a humongous difference in guild wars since they added the new 10x in health

            Who was the idiot again?
            You are. That 1 point, between a Cleric heal 11 vs Mage attack 10 will make a huge difference. It means that you need 2 Mage hits to counter one Clerical hit to stun the revived tower.

            Comment


            • #36
              Originally posted by Punkle View Post
              Yes.. +4 is really gonna make a humongous difference in guild wars since they added the new 10x in health

              Who was the idiot again?
              A 40% improvement is hard to complain about. 10X or 1X health aside, the 'X' makes no real difference either way beyond allowing the Dev's some bit more room to play without having to deal with fractions or decimal points. Certainly if you have more 0's behind your level then most people have levels and you can just hack and slash your way through anything or anyone out there, then 40% either way won't much matter to you.

              And plenty will buy her if only as a fresh soul to feed to an Epic or just to add to the collection for no other purpose then to add to the collection.

              But not everyone can wade through opponents unscathed and untouched. So for many, a 40% improvement is well worth having.
              Web3 High King ATM FB High King ATM

              Comment


              • #37
                Not to mention everyone seems to be looking at this from a "me" or "solo" standpoint. Even the original +1 was poor if you thought from that perspective. But GW is a team game. +14 is powerful.

                Comment


                • #38
                  Confirmed.

                  Sanna LEVEL 4 17(+3) Attack 18(+3) Defense
                  Special Ability: Heal for additional 4 Health as a Cleric in a Guild Battle

                  Comment


                  • #39
                    Originally posted by Defyeler View Post
                    Not to mention everyone seems to be looking at this from a "me" or "solo" standpoint. Even the original +1 was poor if you thought from that perspective. But GW is a team game. +14 is powerful.
                    God Pooh get a cool sig already

                    Comment


                    • #40
                      Originally posted by Defyeler View Post
                      Not to mention everyone seems to be looking at this from a "me" or "solo" standpoint. Even the original +1 was poor if you thought from that perspective. But GW is a team game. +14 is powerful.
                      +10 ~ well said
                      It was real and sometimes fun but not real fun anymore. ~ See ya 'round ~ Inactive after arena

                      Comment


                      • #41
                        My guild is 90% clerics. As a cleric for each 10 tokens I spend I increase the health of everybody in my gate by 140 instead of 100. Now multiple that extra 40 health by 25 clerics in a gate and that is an extra 1000 health per hour. Now we never have a whole gate active ... so multiply the 40 by only 10 active in the gate and that is an extra 400 health per gate per hour.

                        Comment


                        • #42
                          I'm always a cleric in guild battles, so this general will be ideal for me.

                          Comment


                          • #43
                            This is a good day for me, I finally can knock Kataan off of my "top five monthlies" list!

                            Comment


                            • #44
                              This is insane... VOV deals with 99% cleric guilds and now they throw this at us? Now I gotta spend that many more tokens to kill those buggers? No, it doesn't suck unless you're on the other guild trying to cut them down.

                              I wonder if the Darius trick works for her? Probably.
                              .

                              Comment


                              • #45
                                Originally posted by Azraelswrd View Post
                                This is insane... VOV deals with 99% cleric guilds and now they throw this at us? Now I gotta spend that many more tokens to kill those buggers? No, it doesn't suck unless you're on the other guild trying to cut them down.

                                I wonder if the Darius trick works for her? Probably.
                                looks like it might be time to rethink the Power Kill strategy

                                ps. we ARE 1 of those 99% clerics guilds
                                It was real and sometimes fun but not real fun anymore. ~ See ya 'round ~ Inactive after arena

                                Comment

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