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Alpha Vicent's health...

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  • Alpha Vicent's health...

    I read in several places and in castle age wiki that Alpha Vicent's health is around 300,000. Isn't this number missing a zero? Here's the dmg the top 5 person of my very small guild gave to Alpha Vincent (he's not dead ..he's weakened)

    927880 dmg (3x the suposed health)
    681700 dmg (2x the suposed health)
    469130 dmg
    203400 dmg
    202120 dmg

    So ..is there some detail i don't know about this numbers or there's really a zero missing from the Alpha Vincent health number...?

  • #2
    V and AV's health number is a big secret! You are not supposed to guess it! Otherwise they could have just had it in the game already... :|
    Why do little blue midgets hit me with fish?
    Under peaceful conditions, the warlike man attacks himself.

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    • #3
      After tests I do not believe he actually has health. I think you need to hit him a certain amount of times before he dies.

      Makes sense doesn't it?

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      • #4
        They also literally just added a 0 to all the numbers in guild wars.
        play whack a mole

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        • #5
          And you have to kill all his minions which is some of the damage.
          Tanner landed a CRITICAL HIT on Valhalla, The Air Elemental hitting them for an UNGODLY amount of Damage[11,520,665]! Valhalla, The Air Elemental dealt 1 damage.

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          • #6
            try to add his minions` health, then multiply it by 95... it`s just a guess, but if you look close enough, killing his minions first will only deduct about 5% damage in Vincent`s guild health bar.... well it`s just a guess
            WE ALL START AT LEVEL 1... SO NEVER GO OVER YOUR HEAD

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            • #7
              Originally posted by garfield {CTA gang} View Post
              try to add his minions` health, then multiply it by 95... it`s just a guess, but if you look close enough, killing his minions first will only deduct about 5% damage in Vincent`s guild health bar.... well it`s just a guess
              My guess is: if you're right you should multiply by 19, not 95
              Arena 1 Legend
              Arena 2 Alpha Vanguard
              Arena 3 Alpha Annihilator
              Haven't entered one since

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              • #8
                Originally posted by mrbdawson View Post
                My guess is: if you're right you should multiply by 19, not 95
                well it`s just a mathematical guess... but why 19%? we`re talking about the guild`s health bar, not the tower`s... if his minions` accounts for only 5%, then we still need 95% more to get the whole 100%.
                WE ALL START AT LEVEL 1... SO NEVER GO OVER YOUR HEAD

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                • #9
                  Originally posted by garfield {CTA gang} View Post
                  well it`s just a mathematical guess... but why 19%? we`re talking about the guild`s health bar, not the tower`s... if his minions` accounts for only 5%, then we still need 95% more to get the whole 100%.
                  if the minion's health (Mh) accounts for 5% of total health and vincent's (Vh) is 95% then you have to:

                  Vh = Mh x (100% / 5%) - Mh
                  -or-
                  Vh = Mh x 19

                  Edit: just did the math (for Alpha Vincent)
                  Minion army = 809400
                  Alpha Vincent = ~15378600 (809400 x 19)
                  Last edited by bfj420; 11-24-2010, 02:25 AM.

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                  • #10
                    Originally posted by bfj420 View Post
                    if the minion's health (Mh) accounts for 5% of total health and vincent's (Vh) is 95% then you have to:

                    Vh = Mh x (100% / 5%) - Mh
                    -or-
                    Vh = Mh x 19

                    Edit: just did the math (for Alpha Vincent)
                    Minion army = 809400
                    Alpha Vincent = ~15378600 (809400 x 19)
                    ooooh silly me... you`re right,,, hahaha got confused there for a minute...
                    coffeeeeeeeeeeeeeeeeee!!
                    WE ALL START AT LEVEL 1... SO NEVER GO OVER YOUR HEAD

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                    • #11
                      Originally posted by falknir View Post
                      I read in several places and in castle age wiki that Alpha Vicent's health is around 300,000. Isn't this number missing a zero? Here's the dmg the top 5 person of my very small guild gave to Alpha Vincent (he's not dead ..he's weakened)

                      927880 dmg (3x the suposed health)
                      681700 dmg (2x the suposed health)
                      469130 dmg
                      203400 dmg
                      202120 dmg

                      So ..is there some detail i don't know about this numbers or there's really a zero missing from the Alpha Vincent health number...?
                      you also need to kill all the clerics in his tower because they heal him at 1000 x # of clerics every so often so by leaving them unharmed they could very well be adding 1000s of health back that you've already taken much like in guild wars
                      It was real and sometimes fun but not real fun anymore. ~ See ya 'round ~ Inactive after arena

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                      • #12
                        Originally posted by mrwebb8825 View Post
                        you also need to kill all the clerics in his tower because they heal him at 1000 x # of clerics every so often so by leaving them unharmed they could very well be adding 1000s of health back that you've already taken much like in guild wars
                        Don't kill them. When they're dead, there's not enough monster to go around the guild
                        When meditation is mastered, the mind is unwavering like the flame of a lamp in a windless place.
                        ~Bhagavad Gita~

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