So I used to think that the line between cheating and 'strategy' was whether something could be done via a button click in CA. So if you had to formulate your own link then it was cheating but clicking a button was legit. Hiding was a 'strategy' because you could do it with a click, bookmarking war targets was cheating because you had to formulate a link that was not clickable in the game. Bookmarking Duels/Invades was OK because there were buttons for those actions on the Keep pages. And then I came across an interesting quote from Kori.Maggotte in this thread which is now closed and I cannot quote: http://174.37.115.166/cforum/showthr...34#post1678134 You don't have to be scripting to cheat. Just exploiting the defensive win feature is cheating in of itself.
So that quite clearly states that it is cheating to attack your buddy knowing that you'll lose to help him level up before bedtime. OK, sounds reasonable enough, clicking the Duel/Invade button knowing it will have an adverse effect (losing a battle) is cheating.
So basically the known, detrimental outcome of the click is now the determinant of whether something is cheating or not, not the act of clicking itself.
OK, so by that same logic then, attacking a person/monster knowing that you will be reduced to under 10 health is also cheating. Most people understand this as hiding and those that do it have already checked out of this conversation but please bear with me. The game most clearly shows that being under 10 health is not a desirable state; You are not allowed to attack monsters or engage in battles, Health regenerates on a timer just as universally accepted 'positive' attributes Stamina and Energy do, and you are allowed to purchase health refills, not health emptiers from the Oracle.
So to get back to the point, knowingly reducing yourself to under 10 health is no different than knowingly attacking someone you will lose to. Both are achievable using clicks within the game as coded and both are clearly indicated by the game as being a negative outcome of a click yet one is 'cheating' and one is not.
I gotta call it like I see it and all I see in this whole new 'crackdown' on 'cheaters' is just an attempt to pander to the vocal minority of CA players who focus on PvP and can't stand to see their battle/war/arena/guild war stats take a hit. Hiding apparently isn't considered cheating even though it walks like a duck and quacks like a duck because this vocal minority supports its use to prop up their stats. At the very least the definition of what is and is not cheating has not been thoroughly thought out so as to be consistent.
I'd love to hear from Kori on this topic.
So that quite clearly states that it is cheating to attack your buddy knowing that you'll lose to help him level up before bedtime. OK, sounds reasonable enough, clicking the Duel/Invade button knowing it will have an adverse effect (losing a battle) is cheating.
So basically the known, detrimental outcome of the click is now the determinant of whether something is cheating or not, not the act of clicking itself.
OK, so by that same logic then, attacking a person/monster knowing that you will be reduced to under 10 health is also cheating. Most people understand this as hiding and those that do it have already checked out of this conversation but please bear with me. The game most clearly shows that being under 10 health is not a desirable state; You are not allowed to attack monsters or engage in battles, Health regenerates on a timer just as universally accepted 'positive' attributes Stamina and Energy do, and you are allowed to purchase health refills, not health emptiers from the Oracle.
So to get back to the point, knowingly reducing yourself to under 10 health is no different than knowingly attacking someone you will lose to. Both are achievable using clicks within the game as coded and both are clearly indicated by the game as being a negative outcome of a click yet one is 'cheating' and one is not.
I gotta call it like I see it and all I see in this whole new 'crackdown' on 'cheaters' is just an attempt to pander to the vocal minority of CA players who focus on PvP and can't stand to see their battle/war/arena/guild war stats take a hit. Hiding apparently isn't considered cheating even though it walks like a duck and quacks like a duck because this vocal minority supports its use to prop up their stats. At the very least the definition of what is and is not cheating has not been thoroughly thought out so as to be consistent.
I'd love to hear from Kori on this topic.
Comment