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Does Deianira's ability actually kick in?

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  • Does Deianira's ability actually kick in?

    You are victorious in battle, taking 4 damage and dealing 13 damage to your enemy.
    Thanos heal +1 Health to all Allies in same tower upon victory
    Thanos's hero power: deals an extra 2 damage
    I've never seen 11 damage (which is what this would have been without the supposed ability) and I've never seen 18 or 19 damage (assuming it was originally a 16 or 17 damage hit). Granted, some of these opponents might have purchased some resistance but I've tested this against many opponents, some of which are so low level within guilds that have basically 0 guild battle points.

    In other words, the range has never been different (13-17) with Deianira.

    It says you get the general bonus but I'm wondering whether it actually kicks in.

    If someone has experienced an actual 2 damage boost with her, please let me know and I'll be satisfied.

    If this has already been mentioned, I didn't find it in my search.
    Castle Age Royalty
    Last edited by Thanos; 10-18-2010, 05:36 PM.

  • #2
    The only thing I can suggest you try is have her equipped when you change class (like Darius) as well as in a guild war and see if that makes a difference.

    You probably already know, but I can confirm her ability works in normal duels, so it could just be a guild battle quirk.


    • #3
      OP, maybe you are fighting people who own some resistances already, but it could be coding issue


      • #4
        It does work in guild battles. Don't look at the amount of damage done in the message, watch how your opponents health is going down. You need her equipped when you are actually battling, equipping her when you select your class makes no difference.
        * Stealth Moderator *


        • #5
          Originally posted by King Hrothbeort View Post
          It does work in guild battles. Don't look at the amount of damage done in the message, watch how your opponents health is going down. You need her equipped when you are actually battling, equipping her when you select your class makes no difference.
          Ok, I see, so you're saying that when I see, 13 damage and then the 2 damage, that if I were to calculate the actual health difference of the opponent, it'll have gone down by 15 points, not 13. In other words, the damage message shows the original damage and then the 2 added damage. Got it. Thanks for the clarification.