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Will there be a General Opposite of Solara?

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  • Will there be a General Opposite of Solara?

    I feel that the Devs have crossed a dangerous line with Solara and there ain't no going back. It completely removes any downside to an extreme energy build while any other extreme stat build is still limited by its design/trade-off. It would have been one thing if there was some loss in the conversion (3 energy for 1 stamina say) but this, this is the definition of broken.
    But since the Devs don't seem concerned about game balance or any of the rest of it I wonder if they will next release a general whose ability converts stamina into energy? Seems logical and only fair. That way I can stop fighting monsters for a month and convert all my stamina into energy to farm every single SP from quests and be done with it all, me with my whopping 140 energy. And when everyone else did that exact same thing it would be just awesome. And why stop there, why not have a Vampire general that converts health into energy/stamina?
    Maybe this conversion thing will play out at the epic levels of Castle Age but here in the middle this game is going to the dogs.
    M a l d o r o r
    Level 436 High King | Colonel | Protector
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    Arena 1 - Legend | Arena 2 - Alpha Vanguard | Arena 3 - Alpha Annihilator

  • #2
    perhaps this is a counter to little energy counts in all of the new monsters. You can use 20,000 energy strengthening an Alpha Meph. and unless you use some stamina, you have no chance of a Legendary Drop, your loot, if any will be poor.

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    • #3
      I hope there is, but with my limited stamina Godric would still be the better option for me on level up.

      I definitely understand your concerns about game balance being screwed up, but in a way I think this actually helps balance it a little. Not much, but a little.

      Edit: After reading Jean's post it definitely does unbalance it. I forgot about refills... ugh...
      Last edited by kiknchikn; 08-05-2010, 03:37 PM.
      Fear the Legendary Ninja Poultry.
      The Ninja Poultry laughs at you.

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      • #4
        Who knows ?
        But I think there will be one STA -> ENERGY Hero.

        Every other combination seems unlikely to happen. STR-DEF already exists (although not with percentage), and I feel like other combination is dangerous if it involves useless stats like health.

        I also feel energy-stamina convertion is, if not needed, at least very useful since the last months have seen the multiplication of "next gen" monsters that needs stamina AND energy investments. So, balancing Solara would seem reasonable.

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        • #5
          It doesn't convert your current ENE to STA. It converts MaxENE to MaxSTA

          ATK to DEF or DEF to ATK will pwn
          "Castle Age does not revolve around or by you, so stop whining about everything."
          If you complain not having enough strength to fight a 501 army, go here.
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          You used tactics and landed a CRITICAL HIT on War of the Red Plains hitting them for an UNGODLY amount of Damage[3,475,143]! War of the Red Plains dealt 1 damage. You killed 3475 Zenarean soldiers with your attack.

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          • #6
            Originally posted by KeyboardWarrior View Post
            It doesn't convert your current ENE to STA. It converts MaxENE to MaxSTA

            ATK to DEF or DEF to ATK will pwn
            True, it would be much better to convert 20% of your current energy to stamina

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            • #7
              Originally posted by KeyboardWarrior View Post
              It doesn't convert your current ENE to STA. It converts MaxENE to MaxSTA
              Which is a horrendous development in terms of game balance.

              I'm going to re-state what I posted on another thread: This development rewards the power levelers by letting them dump SPs into energy, then convert them to stamina with essentially NO PENALTY. Level up, dump your energy into quests, then arm Solara, buy a stamina refill and convert 10% of that energy into extra stamina. It's exactly what so many of them have been asking for in the Suggestions board. And now the devs have handed it to them on a frickin plate, with a cherry on top. They don't even loose the energy permanently. And how naive were we to say that it would never happen, that it would imbalance the game too much?

              The devs don't give a rat's ass for game balance, as long as the CC players are happy.
              Last edited by Jehann; 08-05-2010, 03:35 PM.
              [CENTER] I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve.

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              • #8
                I hope there is, but with my limited stamina Godric is still the better option for me on level up.
                He is better regardless of your stamina or energy. He does give you 20energy which is 20SP worth of bonus while Solara does 1:1 SP conversion and gives no bonus on leveling up.
                Why Barbarus is useful?

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                • #9
                  Originally posted by ksion View Post
                  He is better regardless of your stamina or energy. He does give you 20energy which is 20SP worth of bonus while Solara does 1:1 SP conversion and gives no bonus on leveling up.
                  Not "regardless". If you're in need for extra stamina right now and are about to level up (or are a FP refiller), you spared time. IMO, that's where she rocks.

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                  • #10
                    Originally posted by Khwadj View Post
                    Not "regardless". If you're in need for extra stamina right now and are about to level up (or are a FP refiller), you spared time. IMO, that's where she rocks.
                    You get (possibly plenty) of extra stamina due to the sheer fact of leveling up. But I don't disagree that there are times when you might need even more. There is a trade-off in energy for that, though.

                    Refill is totally different story - Solara rocks for that unless your energy is really really low.
                    Why Barbarus is useful?

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                    • #11
                      Originally posted by Jehann View Post
                      Which is a horrendous development in terms of game balance.

                      I'm going to re-state what I posted on another thread: This development rewards the power levelers by letting them dump SPs into energy, then convert them to stamina with essentially NO PENALTY. Level up, dump your energy into quests, then arm Solara, buy a stamina refill and convert 10% of that energy into extra stamina. It's exactly what so many of them have been asking for in the Suggestions board. And now the devs have handed it to them on a frickin plate, with a cherry on top. They don't even loose the energy permanently. And how naive were we to say that it would never happen, that it would imbalance the game too much?
                      20%

                      The devs don't give a rat's ass for game balance, as long as the CC players are happy.
                      Took you that long to see that
                      Why do little blue midgets hit me with fish?
                      Under peaceful conditions, the warlike man attacks himself.

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                      • #12
                        Originally posted by Punkle View Post
                        20%
                        I stand corrected.

                        Took you that long to see that
                        No, but it bears repeating.
                        [CENTER] I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve.

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                        • #13
                          Solara is not the Holy Grail for energy based power levelers. They can get rid of 20% energy - and they will appreciate it, since energy loses worth after doing all quests and when having problems to find enough monsters where a secondary bar needs help. Still they have to live with 80% (rather useless) energy, the problem is only reduced.

                          Yupp, Solara helps when doing stamina refills. But it takes several refills to pay off, because Solara herself costs like 3 refills. Stamina refills are capped to 1000 (at least according to my knowledge), a cap which is hit faster with normal stamina plus 20% converted energy.

                          For a normal build I don't see a real bonus on level up. So far I will happily stay with Godric.
                          Damage and loot spreadsheet # Wikia: Piercing and Resistance

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                          • #14
                            Originally posted by Jehann View Post
                            No, but it bears repeating.
                            Did someone say Bear?

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                            • #15
                              I can imagine the ultimate fortifier (eng+def) build make use of Solara,
                              but I don't understand the NO PENALTY part.
                              She's a refill general, isn't there a cap on stamina refills? or did they just remove those too?
                              ?!

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