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Pro tip on the new Nightmare Mob

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  • VersionsOfViolence
    replied
    Our Guild Priority list was full of the Nightmare Dracs. That list cleared out quickly once the bridges we have were ready to clear them. So I don't ever worry so much, cuz it all balances out.

    Leave a comment:


  • gogoo
    replied
    Originally posted by Batw View Post

    I like gogoo better when he got caught lying about me. gogoo never denied he lied about me but always stated it was drama.

    It’s a pro tip for many reasons:
    - for people who want to solo a mob, eg one who want dependable mob as opposed to a mob that dies unexpectedly
    - it solves a production problem: you want to match the consumption of stamina with an available mob
    - it’s for people who want to farm dmg stamina
    - you only get three assists per month, a point lost on gogoo.

    For the record, I fully anticipated the monster list will be full during Meteorite which shows how moronic gogoo’s view of me. Like I stated, gogoo likes to make up manure based on his documented history. I put up the pro tip right before the Meteorite Event was release, another obvious point lost on gogoo.

    As I stated earlier, I like it better when gogoo lied about me.
    I probably didn't deny everything you said about me, that's for sure. I have other things to do 😅
    But I absolutely deny ever lying about you. Happy?
    There was lots of drama however, that's for sure.

    "you only get three assists per month, a point lost on gogoo"
    Absolutely not lost on me. What's lost on you is that the vast majority of player do NOT have the drac gear yet, and only a very tiny portion of the playerbase probably has all the IA from dracs, so you're not just hitting for the Nightmare points, you're obviously hitting for loot too. I don't know how you could miss that.

    "I put up the pro tip right before the Meteorite Event was release, another obvious point lost on gogoo."
    Yeah... Absolutely not lost on me either, buddy. This has nothing to do with what I said.


    Calling this kind of things "pro tip" is presomptuous and in this case completely wrong, that's all.
    ​​​​​​

    Leave a comment:


  • Batw
    replied
    Originally posted by gogoo View Post

    Btw, the "pro" tip of this thread is obviously terrible advice in hindsight; I assume the OP didn't anticipate the public list would be full all the time. Also even if it hadn't been, this piece of advice if definitely not good for anyone.
    For the vast majority of players, it's going to be better to hit several monsters rather than soloing one or a few.
    I like gogoo better when he got caught lying about me. gogoo never denied he lied about me but always stated it was drama.

    It’s a pro tip for many reasons:
    - for people who want to solo a mob, eg one who want dependable mob as opposed to a mob that dies unexpectedly
    - it solves a production problem: you want to match the consumption of stamina with an available mob
    - it’s for people who want to farm dmg stamina
    - you only get three assists per month, a point lost on gogoo.

    For the record, I fully anticipated the monster list will be full during Meteorite which shows how moronic gogoo’s view of me. Like I stated, gogoo likes to make up manure based on his documented history. I put up the pro tip right before the Meteorite Event was release, another obvious point lost on gogoo.

    As I stated earlier, I like it better when gogoo lied about me.
    Last edited by Batw; 01-17-2023, 02:54 AM.

    Leave a comment:


  • Batw
    replied
    Originally posted by manbearpig View Post


    Is it 11B+ then the 12% damage would be over 1.3B has anyone confirmed the summoner award is 1.2B?
    1/ I didn’t kill the Magic Bats (was busy in a casino making $$$). It must have timed out before I could kill the Magic Bats. So I only did roughly 10.5 bil dmg.

    2/ The consensus is 900 mil dmg if you assistance to qualify for the 10% and 1.08 billion dmg if you are the summoner for the 12%. Most round the latter number to 1.1 billion.

    Levels 800+ [100 max] Activity
    10,489,911,502 dmg / 7.6B CP

    Total Damage: 10,489,911,502
    Wing 1,502,699,488
    Hand 1,501,026,317
    Heart 6,907,035,467
    Magic Bats 70,330,366
    Advanced Bats 508,806,330​

    Leave a comment:


  • manbearpig
    replied
    Originally posted by gogoo View Post

    1 080 000 000 damage is required (1.080B).

    ND has 9B health + 2B + 500M from the 2 bats for a total of 11.5B health if you count the bats.
    But the bats aren't taken into account for the 10% and 12% required so 10% = 900M dmg and 12% = 1.08B dmg.

    Btw, the "pro" tip of this thread is obviously terrible advice in hindsight; I assume the OP didn't anticipate the public list would be full all the time. Also even if it hadn't been, this piece of advice if definitely not good for anyone.
    For the vast majority of players, it's going to be better to hit several monsters rather than soloing one or a few.
    so its 9B base health its going off of.

    Leave a comment:


  • starbearer
    replied
    Originally posted by gogoo View Post

    So there's no cooldown time between Nightmare monsters summons? You were able to summon a 2nd Nightmare Draculia while the first one was still alive?
    There's a cooldown, for me at least, similar to a normal monster. When I tried another, either while the already launched ND was alive or a few hours after victory, I was informed that I already had a summoned monster etc etc

    Leave a comment:


  • gogoo
    replied
    Originally posted by manbearpig View Post


    Is it 11B+ then the 12% damage would be over 1.3B has anyone confirmed the summoner award is 1.2B?
    1 080 000 000 damage is required (1.080B).

    ND has 9B health + 2B + 500M from the 2 bats for a total of 11.5B health if you count the bats.
    But the bats aren't taken into account for the 10% and 12% required so 10% = 900M dmg and 12% = 1.08B dmg.

    Btw, the "pro" tip of this thread is obviously terrible advice in hindsight; I assume the OP didn't anticipate the public list would be full all the time. Also even if it hadn't been, this piece of advice if definitely not good for anyone.
    For the vast majority of players, it's going to be better to hit several monsters rather than soloing one or a few.

    Leave a comment:


  • gogoo
    replied
    Originally posted by VersionsOfViolence View Post
    It would make sense to get your damage in before making a monster public. But not everyone can do 1.2BIKLION damage on it for the Quest anyway, or just aren't ready for Dracs. So some people summon for the 1k Nightmare points this month and set it free on the public list.

    I think I can handle a Nightmare Baby Mephi.
    If someone is just summoning his Nightmare Drac (ND) for the 1k points and not hitting it, they shouldn't set it free on the public list. That's one big part of the reason why the public list is flooded with ND currently and why many might fail.
    The public list is full at all times during Meteorite; in a few days if the summons keep happening, when the event is over plenty of ND will fail.

    Also it's indeed annoying that it's very hard to find anything else than ND to hit.

    It's great to not have empty lists and monsters dying within minutes during an event, but this is extremely overkill.

    Leave a comment:


  • gogoo
    replied
    Originally posted by Kroven View Post
    I spawned a second draculia and started hitting that one. Forget about the first one (ill let that one run out), now I could make a fresh one public with 4 ppl doing quest from the start and it has great chances of going down fast, since its very persuasive to ppl to not see a 90h one with maybe 2b damage when you can join a 160h one with 4b damage (down to heart).
    So there's no cooldown time between Nightmare monsters summons? You were able to summon a 2nd Nightmare Draculia while the first one was still alive?

    Leave a comment:


  • Kroven
    replied
    I spawned a second draculia and started hitting that one. Forget about the first one (ill let that one run out), now I could make a fresh one public with 4 ppl doing quest from the start and it has great chances of going down fast, since its very persuasive to ppl to not see a 90h one with maybe 2b damage when you can join a 160h one with 4b damage (down to heart).

    Leave a comment:


  • VersionsOfViolence
    replied
    Originally posted by arvali View Post
    Pretty sure they'll revise the 1,000 for summon only really soon. The public list is flooded with summons with 0-1 hitters. The customary high tier public monsters are getting buried. We made a Rat public 12 hours ago, and it's only drawn in 1 hitter so far. That is unheard of during Meteorite. Those usually last about 60 seconds on public during this event.
    So you are whining about a monster that is nearly a decade old now? Rats were introduced on August 27, 2013.

    I'm sure the public list will be back to Azrael's in a few days. Trollolol.

    Leave a comment:


  • arvali
    replied
    Pretty sure they'll revise the 1,000 for summon only really soon. The public list is flooded with summons with 0-1 hitters. The customary high tier public monsters are getting buried. We made a Rat public 12 hours ago, and it's only drawn in 1 hitter so far. That is unheard of during Meteorite. Those usually last about 60 seconds on public during this event.

    Leave a comment:


  • manbearpig
    replied
    Originally posted by Batw View Post
    Most players (must be level 800) won’t use this tip, but here it is anyhow.

    The new mob has 11+ billion in health and each player you are given 2 summon crystals a month, etc.

    Save the summon crystals for events like Meteorite or TI so you can solo these mobs and assure yourself 11 billion dmg per mob. I plan to solo a few during Green Crystal days.

    Summary:
    - mob has a ton of health
    - it drops dmg essence for those that want big dmg runes like myself (much better than that STUPID Fenrir).
    - you are given 2 summon crystals so you save energy if you had to summon another mob yourself
    - finally alleviates the huge problem of not finding mobs to hit (or heal) during stamina intensive Events

    Is it 11B+ then the 12% damage would be over 1.3B has anyone confirmed the summoner award is 1.2B?

    Leave a comment:


  • VersionsOfViolence
    replied
    It would make sense to get your damage in before making a monster public. But not everyone can do 1.2BIKLION damage on it for the Quest anyway, or just aren't ready for Dracs. So some people summon for the 1k Nightmare points this month and set it free on the public list.

    I think I can handle a Nightmare Baby Mephi.

    Leave a comment:


  • Gaffers
    replied
    Originally posted by Kroven View Post
    I didnt bother making my summoned one public at this point. Im sure im not the only one.^^
    You might be surprised, my died nearly 24hrs ago, and I was the only one hitting before I sent it public.

    Leave a comment:

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