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The Lost Dungeon 2021

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  • Doge
    replied
    This event was fun. I hope it does not take too long to come back.

    Leave a comment:


  • Nuntisvil
    replied
    Many players still didn't received the rewards

    Leave a comment:


  • gogoo
    replied
    24 hours later and the rewards are out, as announced in the rules.

    The home page event banner is also gone now, as well as the event alchemies.

    Leave a comment:


  • Bandigerbolls
    replied
    As a once-a-day player, none of my characters broke into level 4 or even the top 10,000.

    If the ring had a gem slot, I would have gotten it. Instead, the dust was used to rebalance color hero crystals. Green, most often.

    [Edit: just saw the updated rank, and one of them did squeak in at 9,490)
    Last edited by Bandigerbolls; 07-19-2021, 11:14 PM.

    Leave a comment:


  • barrie
    replied
    A 24hr crafting period would have been nice.

    As for the event. It sucked, slow, clunky, tedious, repetitive, and just dull. If it was a standalone game, no-one would have played.

    Leave a comment:


  • Hfaistos
    replied
    "The event is over, the action cannot be performed and the event page will be closed after 24 hours"

    That suggests another 24 hours to combined dust into items in the Alchemy page.

    From Game Instructions, we should be able to combine Crystals past the next 24 hours and for future editions of the event.
    Dust should disappear but Crystals not.

    DROP:

    1.Monsters in every layer may drop items or Upgrade Crystals, while bosses will definitely drop items and Upgrade Crystals. The higher the layer, the better the rewards will be.

    2.You can get Dungeon Dust when you defeat a monster. The dust dropped by each monster will drop a fixed amount of dust. The more tokens you spend on a monster, the more extra dust it will drop.If you die, you can't get the dust.

    3.Dungeon Dust will be emptied after the event.

    Leave a comment:


  • dani2000
    replied
    Your Current Rank - "617" Your Highest Stage - "6-7"

    didnt have enough fp for another round... oh well, i always ends missing out on cut-off like in arena.

    Leave a comment:


  • gogoo
    replied
    Originally posted by Lana Kenen View Post
    So I can keep earning dust up to the last minute but can't claim it? No countdown clock on Dungeon. That makes it very hard on International players to calculate when it ends. It said the "18th" so I assumed it ended 24 hours ago. It would have been more polite to keep the Alchemy open a bit longer.
    Looks like they put the Alchemy back up. Although the sword alchemy is missing for me.

    ​​​

    Leave a comment:


  • Lana Kenen
    replied
    So I can keep earning dust up to the last minute but can't claim it? No countdown clock on Dungeon. That makes it very hard on International players to calculate when it ends. It said the "18th" so I assumed it ended 24 hours ago. It would have been more polite to keep the Alchemy open a bit longer. Since it took me three rounds to try and figure out the best Generals, Equipment and what runes worked, I think next time I'll just hit mindlessly for free with anything and claim the day before. Doing that would still have gotten me the boots. Choosing from all those options might have been great fun if I knew more about what I was doing. Good name for it - Dungeon - a place with no lights and full of mushrooms. However, not complaining about the concept.

    Leave a comment:


  • gogoo
    replied
    The event is over.

    What is your final Highest Stage and final rank? Did you reach your goal?




    Your Current Rank - "576" Your Highest Stage - "6-9"
    Last edited by gogoo; 07-19-2021, 08:57 AM.

    Leave a comment:


  • Saintcrow
    replied
    Legendary for every 5 attacks, heal X HP is 60.
    Legendary for +X% evade chance is 7%.

    There is a legendary that said something like "+5% Final Damage." I didn't really see what it did since I was under 500 health and getting ready to die at 6-10. It didn't seem to increase my physical damage for those five or six hits that I had left.

    There is a legendary that increases % physical damage at the expense of decreasing % magic damage that reads -20% magic damage, +18% physical damage (stacks up to three times). I saw increased physical damages both times that I used it while fighting at 6-10.
    Last edited by Saintcrow; 07-18-2021, 08:43 PM. Reason: Clarified the % increase and % reduction on a legendary power

    Leave a comment:


  • danellem
    replied
    Originally posted by Bandigerbolls View Post
    It took a couple of deaths before I realized the trinkets had to be not only unlocked and upgraded, but also loaded. A bit complicated to jump in with no instructions, for me at least. When it comes around again I'll do better.
    Yep, my thoughts too. I am just now starting to have fun with this and it's over. 3 runs in. I'm thinking this would be more fun for a few weeks.

    Leave a comment:


  • Bandigerbolls
    replied
    It took a couple of deaths before I realized the trinkets had to be not only unlocked and upgraded, but also loaded. A bit complicated to jump in with no instructions, for me at least. When it comes around again I'll do better.

    Leave a comment:


  • JefferMC
    replied
    Originally posted by Eric Suen View Post
    5 attacks restore HP will rest if monster dead, so if you kill monster under 5 attacks, it will never occur. not sure it's bug or not
    It was the 10th of 12 hits the monster took to kill. I scrolled back down the log and saw the healing on the fifth, but it was clearly missing on the 10th. I think the bastard evaded my hit on that turn.

    Leave a comment:


  • Brets
    replied
    Looks like they want to save Trinkets which seems more enjoyable.

    The screenshot shows that your stats will help improve the Dungeon stats. On the next line there was more about BSI contributing better, and (green?) bonus stats from att/def/dmg runes and, chaos gems,
    Attached Files

    Leave a comment:

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