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The Lost Dungeon 2021

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  • #31
    Originally posted by BillSF49 View Post


    Well, turns out, i can add it to some loadouts and not to others. It may be general specific????
    It's probably that you don't have one of the item in this loadout anymore. You've probably used it in Alchemy to make a better item.
    You need to replace this item in your loadout so you'll be able to edit and save it again.

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    • #32
      Originally posted by ajaygarhwal View Post
      whether elemental powers work both in physical & magical attacks
      I think critical & physical go together exclusively, as do elemental & magical. Evade and regenerate work for both paths. It's a waste to build both paths in a single life.

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      • #33
        This event seems a lot more fun than the last version, but it's one of those events that demand 'round-the-clock attention, and I'd get fired from my job and my marriage if I gave it what it takes to win.
        Last edited by Bandigerbolls; 07-16-2021, 02:08 AM.

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        • #34
          Originally posted by Bandigerbolls View Post
          This event seems a lot more fun than the last version, but it's one of those events that demand 'round-the-clock attention, and I'd get fired from my job and my marriage if I gave it what it takes to win.
          It takes 16 hours and 40 minutes to regenerate 100 tokens. Just need to be around a couple of times every day to use up all your tokens. This is nothing like other events.
          !=> My ATM! <=!--BSI & LSI--CA grammar wall of shame-- CA en Espaٌol---Level Vs. Experience---

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          • #35
            guys i have total 1300 stamina. What happens if i use this 2500 stamina potion? 1200 stamina will just waste away?
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            • #36
              Originally posted by Hfaistos View Post

              It takes 16 hours and 40 minutes to regenerate 100 tokens. Just need to be around a couple of times every day to use up all your tokens. This is nothing like other events.
              That's your life and schedule, and that's fine. I was only speaking for myself, and I have one opportunity per day.

              Don't think I'm mad because I can't compete. I'm just admitting that I can't compete.
              Last edited by Bandigerbolls; 07-16-2021, 11:15 PM.

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              • #37
                Just in case it catches anyone out, I noticed the event description has the following "Dungeon Dust will be emptied after the event."
                I assume that means you have to do your alchemising before the end of the event or you lose your dust!

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                • #38
                  A nasty I noticed is that when some other random occurrence happens (e.g. critical) on your "fifth" or "tenth" attack, your +x health every 5 attacks may not occur like it should. 😒

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                  • #39
                    5 attacks restore HP will rest if monster dead, so if you kill monster under 5 attacks, it will never occur. not sure it's bug or not
                    Last edited by Eric Suen; 07-17-2021, 05:00 PM.

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                    • #40
                      Originally posted by gogoo View Post
                      The Lost Dungeon is back and a lot of things have changed.

                      New mechanics, new rewards, new alchemies, new IA...

                      I'm personally not going to detail anything here, but I thought it would be nice to have a new thread for this second occurrence of The Lost Dungeon.

                      For info, the wiki page about the first event is here: https://castleage.fandom.com/wiki/The_Lost_Dungeon
                      I believe several things are still interesting, such as the way your Dungeon Health is calculated.
                      It's not interesting to see that Attack points help to calculate health increase but defense and stamina are not
                      "Mischa the Frostwaker lives far northern reaches of Valeria. It is a treacherous journey to reach her palace in the north but those who need her healing powers make the dangerous trek for the chance to have her cure their illnesses that no other cleric can."

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                      • #41
                        Originally posted by Hfaistos View Post
                        My current powers:
                        1. +30% Crital damage
                        2. +30% Crital damage
                        3. every 5 attacks, heal 35 HP.
                        4. every 5 attacks, heal 20 HP.
                        5. +30% Crital damage
                        6. every 5 attacks, heal 20 HP.
                        7. +15% physical damage
                        8. +7% evade chance
                        9. every 5 attacks, heal 60 HP.
                        10. +7% chance of fire enchant attacks, 5% chance of frost enchant attacks(Stacks up to 3 times).
                        It was said in the fandom article that critical damage is fairly useless. It was said that your unbuffed critical is twice (x2) your usual damage, the critical damage buff has been adding a slight boost. It's better to have a fixed damage increase, physical damage % increase, or even critical hit
                        "Mischa the Frostwaker lives far northern reaches of Valeria. It is a treacherous journey to reach her palace in the north but those who need her healing powers make the dangerous trek for the chance to have her cure their illnesses that no other cleric can."

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                        • #42
                          Originally posted by nocturnal View Post
                          guys i have total 1300 stamina. What happens if i use this 2500 stamina potion? 1200 stamina will just waste away?
                          Excess stamina provided by the potion will likely be wasted.

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                          • #43
                            Originally posted by Brets View Post

                            It was said in the fandom article that critical damage is fairly useless. It was said that your unbuffed critical is twice (x2) your usual damage, the critical damage buff has been adding a slight boost. It's better to have a fixed damage increase, physical damage % increase, or even critical hit
                            Critical damage increase is far from being useless if you, unlike Hefaistos, pair it with Critical hit.

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                            • #44
                              In the article there's a comment in it about generals being a great advantage near the top of the page, and then in one-page the author says the generals abilities and stats won't help.

                              I'm not trying to criticize you.

                              The critical damage boost I'm going to withdraw. Trinkets give the crit damage more of a boost, so, trinket up and the get the crit damage boost.

                              (I started using crit damage boost and didnt get alot of boost for the 3/10 slots I used on them. I had Physical dmg %, physical damage fixed, evade, and health restore)
                              "Mischa the Frostwaker lives far northern reaches of Valeria. It is a treacherous journey to reach her palace in the north but those who need her healing powers make the dangerous trek for the chance to have her cure their illnesses that no other cleric can."

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                              • #45

                                Originally posted by Eric Suen View Post
                                5 attacks restore HP will rest if monster dead, so if you kill monster under 5 attacks, it will never occur. not sure it's bug or not
                                It was also this during the previous event. Not sure whether that's intended, but that's how it works and I'm not expecting the devs to change it so you should plan accordingly when choosing powers.


                                Originally posted by Brets View Post

                                It was said in the fandom article that critical damage is fairly useless. It was said that your unbuffed critical is twice (x2) your usual damage, the critical damage buff has been adding a slight boost. It's better to have a fixed damage increase, physical damage % increase, or even critical hit
                                The fandom article was about last year's event and a lot has changed this year. Especially powers, they're not the same anymore. Although Critical Damage still works the same way. But I had written (I assume that's what you're referring to): "This Power is not as good as one may think". Which just means what it means, but it doesn't mean it was a bad power compared to the other powers available.


                                Originally posted by Brets View Post
                                In the article there's a comment in it about generals being a great advantage near the top of the page, and then in one-page the author says the generals abilities and stats won't help.
                                Generals stats boosting abilities help to get more health when starting a new Dungeon run. Make sure you have the right alliance equipped. But once in the Dungeon, general abilities don't matter anymore (except for MK's ability). As for your alliance stats, they don't help with anything. That's what the article says.


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