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Jan 11, 2021 TI Event

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  • Jan 11, 2021 TI Event

    Here is an example of a bad pRNG:

    Mini #1’s first hit results in a TI chest drop.

    Main’s second hit results in a TI chest drop

    Mini #2’s first hit results in a TI chest drop.

    Each toon was using Barbarus hitting 60 stamina (3x20) on the same freshly summon Varg.

  • #2
    Same here. Entering in Orc Horde gave me chest roll, hitting after it gave me the second roll. Lots of my other minis also got chest rolls by entering in monster.
    Last edited by Ditendra; 01-11-2021, 10:19 AM.

    Comment


    • #3
      It's been like that since the beginning of TI.
      First hit or so will always give a chest. The next few drops also don't require that much stamina on avg from my experience.

      Then you get on avg about 1 drop every 1775 stam.

      Comment


      • #4
        Originally posted by gogoo View Post
        It's been like that since the beginning of TI.
        Yes. Treasure Island is the classic example of CA's award agenda thinly disguised as random chance. I suspect other supposed "random" award events are regulated, too, but better disguised. It's all for the thrill of gambling, without the actual gamble.

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        • #5
          I don't know what the rest of you are experiencing, but other than chest rolls and white hero crystals, the distribution of spin prizes seems a lot closer to actual randomness this time. They aren't proudly pushing their crystal of the week down my throat.

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          • #6
            Originally posted by Bandigerbolls View Post
            I don't know what the rest of you are experiencing, but other than chest rolls and white hero crystals, the distribution of spin prizes seems a lot closer to actual randomness this time. They aren't proudly pushing their crystal of the week down my throat.
            This TI Event is different. I have 3 toons that participate so I get a good read on how the chest drop mechanics work.

            On Day 1, I usually get my first chest before 500 stamina (8 clicks at 60 stamina hits). This one, all three got them almost immediately.

            On Day 2 until end of Event, the first chest of the day drops before 1,000 stamina (about 16 clicks at 60 stamina hits and I check the attack log to be sure).

            Due to pure randomness, I’ve gone 3K, 4K, etc stamina without a chest drop in the past. But when you are playing 3 toons, a chest tends to drop based on natural regen, e.g. 1 a day.

            After Day 1, it has been a drought for all three toons. I am way behind in expectations. If you ignore Day 1 drops, it’s been really bad for my main: I got 1 chest drop in 3,700 stamina on a Dracula.

            I was hoping to get to 65 chest with this Event but it doesn’t seem possible with the current tend.

            Comment


            • #7
              Originally posted by Batw View Post

              After Day 1, it has been a drought for all three toons. I am way behind in expectations. If you ignore Day 1 drops, it’s been really bad for my main: I got 1 chest drop in 3,700 stamina on a Dracula.

              I was hoping to get to 65 chest with this Event but it doesn’t seem possible with the current tend.
              Yes, I have a drought on chest drops now, too, across main and minis.

              They obviously have the means to turn the spigot open and closed for drop rates. TI isn't the only situation where I've seen evidence, but it's the only one so obvious it's undeniable.

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              • #8
                If they open the spigot again, I might use some potions, but I'm not investing any for the current drop rate.

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                • #9
                  Originally posted by Bandigerbolls View Post
                  If they open the spigot again, I might use some potions, but I'm not investing any for the current drop rate.
                  that would be on the last day....try to suck as much out of the players as they can...it's the same every time....never worth the FP

                  Comment


                  • #10
                    Originally posted by Bandigerbolls View Post
                    If they open the spigot again, I might use some potions, but I'm not investing any for the current drop rate.
                    In the last TI event, someone posted in this forum that he got 7 legendary chests (that is over 1,400 chests) being a LSI build with lots of Stamina.

                    This is another Event like Meteorite where LSI builds with lots of stamina do really well. So they won’t spend.

                    Another reason people won’t spend is due to the ability to stockpile chests.

                    So if the Dev took away the stockpile feature, it might get some people to spend to get to 35 chests if they want an extra copy of Deianira. If I didn’t waste money on chest spins to get Jera to 3* and then waste promo orbs to get Jera to 4*, I could easily see myself just buying the TI chest spins (5 spins for 90 FPs with 180 FPs spent at most) to get an extra copy of Deianira.

                    People with MK or Layla & MK spend less.

                    On a side note, when I used 3.7K stamina to kill a Dracula, a guildie used 9K stamina on the same Dracula so that mob is the new way to get people to spend. At 4K stamina per legendary drop, that is too much.

                    I like TI but I knew the pRNG for this Event was off based on first day drops. I’ve been averaging 1 TI chest in about 1,500 stamina based on history, which is reasonable for this event.

                    Comment


                    • #11
                      Originally posted by Batw View Post
                      So if the Dev took away the stockpile feature, it might get some people to spend to get to 35 chests if they want an extra copy of Deianira.
                      It might, but that would be a real con job on the players. As long as the chest drop rate is this bad, I don't see the value in trying for a second Deianira without stockpiling chests.

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