Originally posted by n3r086
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Official Stat Check Topic
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For a lvl 100 who has 1 attk, 1 def, 1 nrg, 1 stam and 1500 raw hp, his TSI is 0.05 (if you don't add hp), that means his build is bad, but if you add hp, his TSI is 14.04 that means that the toon is not that bad
I always use the TSI (hp included) to check if the toon is well built or not, no matter if it s pvp, hybrid, hunter or health pig
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question - other than flipping through each page of this forums to find a specific post (my own) how can I find my last stat check post? It looks like it aged off from my profile page and the search feature directs me to the thread rather than my own post.
Thanks!"En tiedن puoli teistن puoli sekن haluan , ja pidنn alle puolet sinulle puolet sekن ansaitsette."
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Originally posted by Phalarus View Postquestion - other than flipping through each page of this forums to find a specific post (my own) how can I find my last stat check post? It looks like it aged off from my profile page and the search feature directs me to the thread rather than my own post.
Thanks!
2. Click on 'replies'
3. a new window should open by now (12.jpg)
4. look for your name
5. click the number, it should redirects you to the search page, with your last posted thread on top
*check the image attachmentLast edited by n3r086; 12-23-2015, 05:10 AM.The wise man speaks because he has something to say, the fool because he has to say something - Aristotle
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Originally posted by Λrєs {S༨བYཇ☈S} View PostThis is why we have Bsi for pvp strength and TTL for lvling speed, TSI is total sps index that means also HP (above 100) should be addedOriginally posted by Λrєs {S༨བYཇ☈S} View PostFor a lvl 100 who has 1 attk, 1 def, 1 nrg, 1 stam and 1500 raw hp, his TSI is 0.05 (if you don't add hp), that means his build is bad, but if you add hp, his TSI is 14.04 that means that the toon is not that bad
I always use the TSI (hp included) to check if the toon is well built or not, no matter if it s pvp, hybrid, hunter or health pig
to calculate who wins in a duel, only attack and defense (and some luck %) are factored in, not health
to calculate how much damage you do in a monster, only attack and defense matters, not health
to calculate how many hits you can land in a monster, only stamina used, not health
to calculate how many quests you can take, only energy taken, not health
health? to soak up damage in GB and land defend mode
Yes, we need to add some health to be useful in guild-battle related schemes (land defending especially), but that doesn't make your character significantly stronger. It only lets you soak up more tokens before you're taken down. IMO, in my traditional PvP perspective, it would be better if a character can successfully defend itself and sustain minor damage while having moderate health rather than losing and taking major damage while having tons of health. Things will be different, depends on your guild's guild battle or land defense strategy.
tl;dr version: add towards health as much as you like, as much as you feel necessary to help your guild.
my personal take on health
- without guild play in mind: only 100 raw
- with guild play in mind: 500 max, just to open the feat. If there were no feats to complete, I'd say around 300 is the number for meThe wise man speaks because he has something to say, the fool because he has to say something - Aristotle
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Originally posted by n3r086 View PostI'm basing that from your (raw) TSI * TTL. TSI is the rough total of SPs you gain in a level, while TTL is...well... estimated time to level up
about the praying schedule, IMO switching the Friday health to energy might speed up things a little bit.
TTL calculation is based on how much energy and stamina you have (full description here: http://www.castleageforums.com/cforu...)-What-s-Yours). So, with that in mind, any addition towards energy and/or stamina will improve your LSI and TTL.
So, if you change your Friday schedule to energy, you will have more energy to spend in each level to gain SPs from quests, which in turn will help you reach your main goal faster. IMHO energy is more important than health (in non-GB situation)
Sadly, I do not know any calculation on days you can skip but it should be every Sunday, since Saturday is stamina day
primary thanks for all thoose information i don't pay attention yesterday when i ask you this question, but the response is in
I know pray to much in health is a wast of Sp but i need 10K health ( runes and Raw stats) in battle, we fight some strong opponent and tank is not the better choice but help in Gb. My real goal in Health is 1k raw stat, and the rest is adding with runes, but before I want to be an unicorn.
Thanks for the link, after work I will read all this information and do some spread sheet on my computer for my tiny toon
Btw if I understand correctly the good choice is praying for Energy and excavate health essence if i need it, Improve my Ernegy will permit me to climb my raw def stats more quickly and catch more Sp to dispatch.
Thanks for all, i will think at this after work and make a choice.Je ne connaîtrai pas la peur, car la peur tue l'esprit. La peur est la petite mort qui conduit à l'oblitération totale. J'affronterai ma peur.
Je lui permettrai de passer sur moi, au travers de moi. Et lorsqu'elle sera passée, je tournerai mon œil intérieur sur son chemin.
Et là où elle sera passée, il n'y aura plus rien. Rien que moi.
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Originally posted by Malb View PostGood morning,
primary thanks for all thoose information i don't pay attention yesterday when i ask you this question, but the response is in
I know pray to much in health is a wast of Sp but i need 10K health ( runes and Raw stats) in battle, we fight some strong opponent and tank is not the better choice but help in Gb. My real goal in Health is 1k raw stat, and the rest is adding with runes, but before I want to be an unicorn.
Thanks for the link, after work I will read all this information and do some spread sheet on my computer for my tiny toon
Btw if I understand correctly the good choice is praying for Energy and excavate health essence if i need it, Improve my Ernegy will permit me to climb my raw def stats more quickly and catch more Sp to dispatch.
Thanks for all, i will think at this after work and make a choice.
glhf ^_^dThe wise man speaks because he has something to say, the fool because he has to say something - Aristotle
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Originally posted by n3r086 View PostI'm still not convinced as to why total health-100 pts should be calculated in TSI. Health is IMO one "useless" stat (again, except when in guild battle-related scheme). Allocating too much in it will surely weakens your LSI and/or BSI.
to calculate who wins in a duel, only attack and defense (and some luck %) are factored in, not health
to calculate how much damage you do in a monster, only attack and defense matters, not health
to calculate how many hits you can land in a monster, only stamina used, not health
to calculate how many quests you can take, only energy taken, not health
health? to soak up damage in GB and land defend mode
Yes, we need to add some health to be useful in guild-battle related schemes (land defending especially), but that doesn't make your character significantly stronger. It only lets you soak up more tokens before you're taken down. IMO, in my traditional PvP perspective, it would be better if a character can successfully defend itself and sustain minor damage while having moderate health rather than losing and taking major damage while having tons of health. Things will be different, depends on your guild's guild battle or land defense strategy.
tl;dr version: add towards health as much as you like, as much as you feel necessary to help your guild.
my personal take on health
- without guild play in mind: only 100 raw
- with guild play in mind: 500 max, just to open the feat. If there were no feats to complete, I'd say around 300 is the number for me
I was talking about some health pigs toons we can all find them in in GvG, maybe guild battles are not important for you but it s a big part of the game (3x100s, 3x10s + fbb is more than 12hours a day so guild battles are 50% of the game) and health is not useless as you say, all (or almost all) top guilds in the game have hp requirements,
And yea some health tanks are squishy like Robert or Kami..., but with 100k battle health + a high lvl 5 stars Daphne + null tower, only few big hitters for not saying none can stunn kami without the help of his guild mates,
With that said, health should be added to TSI
Btw, I m lvl 570 and I have about 7k battle health and that doesn't make me squishy with my 18.78 Bsi and 666 physical res
Lvl 570
Attk : 4044
Def : 6664
Nrg : 348
Stam : 363
Hp : 506
Phy res : 666
Kath lvl 50 (694 attk 1007 def)
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Originally posted by n3r086 View Post1. Go to the replies/views (located next to each thread header - [ATTACH]8437[/ATTACH] )
2. Click on 'replies'
3. a new window should open by now ([ATTACH]8438[/ATTACH])
4. look for your name
5. click the number, it should redirects you to the search page, with your last posted thread on top
*check the image attachmentright, that helps me find the thread that I posted in, but how do I find one of my POSTS? As in, I posted in THIS thread a few months ago, but I don't remember the exact date. So I want to find an old post of mine, but it is buried in the thread.
nevermind, just figured it out. If I click my own name inside a thread there is a all forums posts feature. Different from the one in my profile.
Thanks anyway!Last edited by Phalarus; 12-23-2015, 05:13 PM."En tiedن puoli teistن puoli sekن haluan , ja pidنn alle puolet sinulle puolet sekن ansaitsette."
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Level 45 Centurion
Energy - 130
Stamina - 33
Attack - 102
Defense - 101
Health - 100
I really have no idea what I'm doing. A guild mate told me to put all of my points evenly into attack and defense, which is what I've done for the past ~180 SP or so. After digging around a bit on the forum it seems my stamina and energy should be much higher? I'm a college student and my primary aims for this game is to play it in between classes. I don't plan on being super competitive or anything, but I also don't want a botched build. I primarily enjoy guild battles and PvP; furthermore, one of my main goals is to get to High King rank. I also made another account on my phone that I got to level 50 something in an hour or two by dumping all my SP's into energy (205) and stamina (130-ish). So, if my first build is completely horrible I guess I can move to this one as my main. Although, I have spent a few bucks on my main and would prefer to stay there if at all possible. Can I get your guys' input/advice please?44F84E
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Originally posted by Saitama View PostLevel 45 Centurion
Energy - 130
Stamina - 33
Attack - 102
Defense - 101
Health - 100
I really have no idea what I'm doing. A guild mate told me to put all of my points evenly into attack and defense, which is what I've done for the past ~180 SP or so. After digging around a bit on the forum it seems my stamina and energy should be much higher? I'm a college student and my primary aims for this game is to play it in between classes. I don't plan on being super competitive or anything, but I also don't want a botched build. I primarily enjoy guild battles and PvP; furthermore, one of my main goals is to get to High King rank. I also made another account on my phone that I got to level 50 something in an hour or two by dumping all my SP's into energy (205) and stamina (130-ish). So, if my first build is completely horrible I guess I can move to this one as my main. Although, I have spent a few bucks on my main and would prefer to stay there if at all possible. Can I get your guys' input/advice please?
In all seriousness though, if you're planning on only logging in once a day, I would start with leveling up Stamina and Energy to 600/600, that would be enough for the Energy and Stamina to regenerate in a full day without any loss.
Your Attack/Defense to Player level will be grow logistically for a while until the EXP to Level starts to grow, then the BSI rate will slow down, then you can start to gain more Attack/Defense from various activities.
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Originally posted by jonnyvue View PostYou need more attack... to be a one punch man.
In all seriousness though, if you're planning on only logging in once a day, I would start with leveling up Stamina and Energy to 600/600, that would be enough for the Energy and Stamina to regenerate in a full day without any loss.
Your Attack/Defense to Player level will be grow logistically for a while until the EXP to Level starts to grow, then the BSI rate will slow down, then you can start to gain more Attack/Defense from various activities.44F84E
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Originally posted by Saitama View PostI feel like getting 600/600 energy/stamina will take a few months to get. Is that a good time estimate?
I would start with leveling Energy first, so then you can have more Energy to use on Quests to gain more SPs.
At low levels, you should average at about 10 SPs per level from Quests and Level Ups and miscellaneous activities..
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Hi, can I ask for some advice on my build please? I'm currently a
Level: 58 Centurion
Energy: 131
Stamina: 91
Attk: 118
Def: 162
Health: 101
I expect to be sort of a hybrid player, focusing on PvP and monster hunting (with becoming a monster hunter being my longer term goal). For now I'm spreading SPs evenly among Sta, Energy, Atk and Def every time I level up, and the extra SPs from quests and miscellaneous activities all goes to Energy/Atk/Def. My current PvP activities rest mostly on invading, though I do some dueling once every while as I feel my Atk is not strong enough. My questions are:
1. Which stat btw Sta and Energy should take priority for me now until I reach, say, 600 for each?
2. How much Sta and Energy should I aim for as a casual hybrid monster hunter up until level 500? (I log on twice daily)
3. How much should I invest in Atk in the longer run to score a hit in the hundred-thousand for monsters/bosses such as Jahanna and Aurora? (I've seen users in the 700-ish level range scoring a hit of 1 mil on these bosses, not sure how much sta per power button they have though). Sometimes I really want to fight these bosses but either my attack is not enough to score the minimum damage for the achievement, or I'll just end up ruining the party health due to my meagre healing power, which I do feel bad about, so I'll just want to have an idea when I should be ready fighting those bosses.
4. This question has more to do with monster atk/def breakpoint though. As this is a minor question I think I can just post it here but please let me know if this should be in the proper thread. So far I don't quite understand how this breakpoint system works. Let's say I'm tackling Skaar Deathrune at 8,800/power atk (5 sta) and the breakpoint for Skaar is 80. Does it mean my atk score per power atk would see a difference every multiple of 80?
Many thanks in advance.Army code: 68757C & 8C996E
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Originally posted by flygmaskros View PostHi, can I ask for some advice on my build please? I'm currently a
Level: 58 Centurion
Energy: 131
Stamina: 91
Attk: 118
Def: 162
Health: 101
I expect to be sort of a hybrid player, focusing on PvP and monster hunting (with becoming a monster hunter being my longer term goal). For now I'm spreading SPs evenly among Sta, Energy, Atk and Def every time I level up, and the extra SPs from quests and miscellaneous activities all goes to Energy/Atk/Def. My current PvP activities rest mostly on invading, though I do some dueling once every while as I feel my Atk is not strong enough.
If you are building up as a hunter, then I would ignore Attack and Defense and focus on Energy and Stamina until you reach 600/600.
Then, you can focus all you want to Attack and Defense to maintain a high battle stat build.
Also, you may want to check all the upper ranks of the Feats of Strength, then you can achieve those stats to claim the bonuses, then stop leveling those stats as you see fit.
Originally posted by flygmaskros View Post1. Which stat btw Sta and Energy should take priority for me now until I reach, say, 600 for each?
Then move on to 300 Stamina. (Now you have enough Energy and Stamina for it to regenerate at 12.5 hours. Meaning you can check the game less often if you wish.
Then continue with Energy until 600, and continue to quest for SP.
Then finish with Stamina to 600.
At higher Stamina, you may want to hunt before questing, so then you can use your higher Energy levels to heal your own damage first.
Originally posted by flygmaskros View Post2. How much Sta and Energy should I aim for as a casual hybrid monster hunter up until level 500? (I log on twice daily)
Originally posted by flygmaskros View Post3. How much should I invest in Atk in the longer run to score a hit in the hundred-thousand for monsters/bosses such as Jahanna and Aurora? (I've seen users in the 700-ish level range scoring a hit of 1 mil on these bosses, not sure how much sta per power button they have though). Sometimes I really want to fight these bosses but either my attack is not enough to score the minimum damage for the achievement, or I'll just end up ruining the party health due to my meagre healing power, which I do feel bad about, so I'll just want to have an idea when I should be ready fighting those bosses.
That can be easily obtained by using a general with Monster Attack bonus. You should wait until you're level 265 to purchase Sahar from the Oracle.
Also, you can start with leveling your Attack and Defense to 725 to be able to claim up to all the current Feats of Strength.
Originally posted by flygmaskros View Post4. This question has more to do with monster atk/def breakpoint though. As this is a minor question I think I can just post it here but please let me know if this should be in the proper thread. So far I don't quite understand how this breakpoint system works. Let's say I'm tackling Skaar Deathrune at 8,800/power atk (5 sta) and the breakpoint for Skaar is 80. Does it mean my atk score per power atk would see a difference every multiple of 80?
Many thanks in advance.
Therefore meaning, Cassandra, at 2175 attack breakpoint, will need over 2175 Attack to deal more damage to her than the fixed amount.
Your attack score is based on your effective attack, it is not multiplied by any power attacks, multiplied or not.
Power attacks simply lets the player use more Stamina per click to save time per click.
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If you have anymore questions about all the jargon I explained, feel free to ask.
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