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Question regarding monster hits

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  • gogoo
    replied
    Originally posted by KimGar View Post
    Sir gogoo where can i get points in hunter path? Is it by killing monster
    It's explained there: https://castleage.fandom.com/wiki/Co...unter.27s_Path

    Yes, it's by killing monsters, but only Conquest Monsters (the monsters from your guild's LoM lands).

    Basically 1 stamina used = 1 Hunter Path point, and then you can get bonuses on top (check the wiki for info, but mostly the more LoM lands your guild has at the moment you collect the more bonus points you get)

    To get 1 Mithril you need 4500 Hunter points before you click "Report Collect", which awards 1 Mithril + 1550 points.

    And to unlock the Elite Dragonslayer Blade you need 333,507 points and 140 Platinum Medals (but I very strongly advise getting 140 Mithrils instead, you also get a Platinum Medal when you get a Mithril and you'll need them for other stuff).
    Last edited by gogoo; 05-29-2020, 06:52 PM.

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  • KimGar
    replied
    Sir gogoo where can i get points in hunter path? Is it by killing monster
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  • gogoo
    replied
    Originally posted by KimGar View Post
    Hi guys can you help mo where can get this elite dragon slayer blade ? That the only item i dont have for crafting astaroth blade
    Hello!
    You will find this item in the Hunter's Path in the Conquest Path Shop. Unlocking it will take a very long time though if you haven't started working on this Conquest Path.

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  • KimGar
    replied
    Hi guys can you help mo where can get this elite dragon slayer blade ? That the only item i dont have for crafting astaroth blade
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  • Ditendra
    replied
    Originally posted by gogoo View Post

    This indeed looks to be the case. On the Guild Shop page it's indicated it even goes to a 6th level for 7,500 GC: https://castleage.fandom.com/wiki/Guild_Shop#Warrior
    Although it states you need to be Warrior level 6 to purchase it, so I assume it appears in the Shop for this price but it's locked? Should be the same for Intimidate, Fireball and Mass Heal, can anyone confirm that?

    I added the 5th level row for Berserk. Although there's no info on the values, so it doesn't change much 😅

    Btw Ditendra, feel free to edit the wiki yourself Anyone can! And if it's to make a small edit, it's really easy. Although to be fair, this one actually required to change the template in use so it was not as simple if you never edit wikis. But most of the time it's not the case!


    Oh, wow, it even goes to 6 level... Thx for updating it gogoo
    Yes, when minor thing needs to be updated, I update it on wiki, but sometimes when it's hard, like templates and etc, like you mentioned, it's a bit hard for me to do because that website's editor looks a bit complicated.
    Last edited by Ditendra; 01-29-2020, 01:10 PM.

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  • gogoo
    replied
    Originally posted by Ditendra View Post

    gogoo or Barathor, I think you both are on CA wiki and I noticed that Berserk page needs update. It only states 4 levels of Berserk ability, while I noticed in game emporium 5 level. Can any of you update that page?
    This indeed looks to be the case. On the Guild Shop page it's indicated it even goes to a 6th level for 7,500 GC: https://castleage.fandom.com/wiki/Guild_Shop#Warrior
    Although it states you need to be Warrior level 6 to purchase it, so I assume it appears in the Shop for this price but it's locked? Should be the same for Intimidate, Fireball and Mass Heal, can anyone confirm that?

    I added the 5th level row for Berserk. Although there's no info on the values, so it doesn't change much 😅

    Btw Ditendra, feel free to edit the wiki yourself Anyone can! And if it's to make a small edit, it's really easy. Although to be fair, this one actually required to change the template in use so it was not as simple if you never edit wikis. But most of the time it's not the case!



    Leave a comment:


  • Ditendra
    replied
    Originally posted by gogoo View Post

    Good to know.

    Also currently someone put 21.7 in "General +monster attack bonus".
    But I think this is for Sahar's (or the like) ability, not Barbarus' ability?

    Also that makes me think there is no field for Barbarus' ability.
    But maybe it can be added to the "Bonus (from guild, dark rage, or alike) %" field? But in that case, would it be additive or multiplicative with the Guild bonus?
    And in any case, it would be nice to have it on a separate field, since it takes time to charge and we can see our damage with the Guild Bonus only if we want, without having to edit the field.
    gogoo or Barathor, I think you both are on CA wiki and I noticed that Berserk page needs update. It only states 4 levels of Berserk ability, while I noticed in game emporium 5 level. Can any of you update that page?
    Last edited by Ditendra; 01-28-2020, 06:12 PM.

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  • gogoo
    replied
    Originally posted by Barathor View Post
    In case nobody said it before, bonus from guild, dark rage, etc. goes from 0 to 1, not from 0 to 100. So a guild with max Arena bonus to monster hunt should be entered as 0.15% instead on 15%.
    Good to know.

    Also currently someone put 21.7 in "General +monster attack bonus".
    But I think this is for Sahar's (or the like) ability, not Barbarus' ability?

    Also that makes me think there is no field for Barbarus' ability.
    But maybe it can be added to the "Bonus (from guild, dark rage, or alike) %" field? But in that case, would it be additive or multiplicative with the Guild bonus?
    And in any case, it would be nice to have it on a separate field, since it takes time to charge and we can see our damage with the Guild Bonus only if we want, without having to edit the field.
    Last edited by gogoo; 01-27-2020, 05:02 PM.

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  • Barathor
    replied
    In case nobody said it before, bonus from guild, dark rage, etc. goes from 0 to 1, not from 0 to 100. So a guild with max Arena bonus to monster hunt should be entered as 0.15% instead on 15%.

    Leave a comment:


  • gogoo
    replied
    Originally posted by zserg View Post
    Looking at it really quickly, I don't think crit damage would be that hard to add? It's just another multiplier on top of everything I should think.

    We'd need to know: base crit rate (5%? 10% ?), ratio for 2x/3x crit hits, additional + crit damage modifiers.
    Yeah that's what I was thinking.

    From what I heard base crit rate is 10%, and 2x and x3 crits are 50/50.

    Although I don't feel like taking the time to test it (and has no one ever done this before??), I suppose it wouldn't be too hard to verify: just use a monster with 1 stam hits (to minimize stamina usage), remove everything that increases your crit rate, hit it a few hundred times, and check how many crits you get (and how many x2 and x3).
    Unless the crit rate is different for 1 stam hits and other hits. That would be weird and unlucky though :P

    And yes another line for Straticus' or Moonlight Dragon's ability would also be needed.

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  • zserg
    replied
    Looking at it really quickly, I don't think crit damage would be that hard to add? It's just another multiplier on top of everything I should think.

    We'd need to know: base crit rate (5%? 10% ?), ratio for 2x/3x crit hits, additional + crit damage modifiers.

    Leave a comment:


  • gogoo
    replied
    Originally posted by zserg View Post
    Sounds like we need a spreadsheet for calculating monster damage... I think Elandal had something, but not sure how many variables it took into account.
    It's this one:
    https://docs.google.com/spreadsheets...uWs/edit#gid=7

    I remember thinking it was missing something or maybe even a few things... After looking at it again, I think it's critical hit chance that's missing. Well, you can still calculate your damage without it.

    But you can't check how much crit rate increases your average damage, so you can't compare your average damage with more crit compared to your average damage with higher Equipment attack for instance, which is actually what would be really interesting to choose what to use.
    Last edited by gogoo; 01-27-2020, 12:12 PM.

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  • zserg
    replied
    Sounds like we need a spreadsheet for calculating monster damage... I think Elandal had something, but not sure how many variables it took into account.

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  • Ditendra
    replied
    Barathor & gogoo , thank you both for informative answers.

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  • gogoo
    replied
    It's also worth noting that Equipment stats are important in Monster Hunting, they work the same way as your General Alliance stats.
    There are some bullet points that can teach you quickly a bit more about what's good in Monster Hunting and why in the "Generalities about Monster Hunting Generals" subsection of the Monster Hunting Generals wiki article: https://castleage.fandom.com/wiki/Mo...nting_Generals

    And actually, I'm not sure some Equipment with high stats isn't better than some Dragonslayer gear.
    For instance, the Astaroth Blade has very high stats (150/150) and might be better than the Dragonslayer Blade (37/35) even though it gives +1% crit.
    You'd have to do the math to be sure.
    Or if someone has done it and has the answer, I'd be curious!

    Leave a comment:

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