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#1
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Whatever it is called there are those ppl that attack something ONCE and wait for a reward. The only reason I caught it is cuz there is almost no one attacking this thing. The attack log shows the two guys at the bottom of the list attacked 10 hours ago ONE time and haven't been back since.
Gotta love noobs that are happy with small rewards for clicking once ![]() Hopefully this pic shows: Last edited by HouseNdaHouse; 09-28-2009 at 03:26 AM. |
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#2
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not necessarily poaching - if a dragon is advertised I will often times hit it once so that it is in my log. after the dragon and I battling is dead I move on to the next one. if I never make it back to some of the dragons before they die then I am not really going to get anything so it doesn't really hurt anybody. but it could also be noobs...
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#3
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I try to never have more than 2 dragons going at once so I can at least do 10k dmg before moving on. My goal is 50k-100k cuz I hate lame prizes. |
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#4
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#5
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i will also tag a dragon to keep it in my queue and as more attackers pile on so do i. it sucked to spend a ton of stamina helping someone kill their dragon only for it to time out since they didn't get enough help
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#6
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Personally, I spend all my focus on one dragon at a time. When we have beaten it, or the summoner calls a retreat (Failing after so much commitment really sucks) I will then begin the search for another. Not much point to going at any dragon half-heartedly. When a person recruits me, they own my attention until they've had enough. I usually post as much when I join the fight, and can only hope the same courtesy will be extended to me when I finally feel like summoning my own. That being said, I would be in favor to allow the summoner to 'General' the battle and put such poachers on the front line to take all the damage from the dragon while we attack. If the dragon lands a kill, then they are out of the battle. (Or let one your Lieutenants grind them up in the confusion
Friendly fire is common in warfare.
__________________
You live and learn. At any rate, you live. Douglas Adams Last edited by Icefyre HD; 09-27-2009 at 11:42 PM. |
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#7
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I've conducted 2 vulture/poaching tests:
Dragon: Level 23 Emerald Damage: 346 Time Remaining: 70 hrs 40mins (This was an organised team of 28 fighters) Earned: War Bear! [attack: 5 defense: 4] Fire Elemental! [attack: 8 defense: 5] Fireball! [attack: 5 defense: 0] Dragon: Level 80 Red Damage: 131 Time Remaining: 10 hrs Earned: 1 Favor Points! Death Knight! [attack: 9 defense: 6] So it is worth something to the vultures.. |
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#8
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#9
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what kjeldor said. I attack once to keep track of it, but im also not going to be the only one attacking and wasting my stamina on a dragon that isnt going to get vanquished.
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THUNDERCATS HOOO!!!! |
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#10
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The answer is simple... only the top 50% of those that slay a dragon get a prize... to if 25 people attack only once for 400 damage and the other 25 went in and kicked butt... they are the ONLY ONES to get anything.
I'd love for a developer to explain why it is NOT this way |
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