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Thread: Changes to rogue class?

  1. #1
    Join Date
    Jan 2010
    Location
    Kaliforniaski, USA
    Posts
    2,962

    Default Changes to rogue class?

    Playing rogue class in battles is getting a bit stale and ineffective.

    Would the devs consider increasing intimidate chances and adding a Divine favor/ Enrage type of strength-enhancing battle skill?

    That might change things up a bit, as warrior class and mage class have enjoyed significant advantages far too long making battles a bit boring.
    ................................................................................

    my balogna has a first name, it's.....

  2. Default

    Stealth Attack! Doing a % of damage extra because of the sneaky shoes that Rouge's wear. WOOOSH! KA-CHAAA!

  3. Default

    I can certainly make the suggestion for you!

  4. #4

    Default

    Rogues definitely need some love.

  5. #5

    Default

    rogues need some love and mages confuse need a nerf, what great advantage warriors have over other classes i do not see? ww? confidence(can easy be countered by any class,just score a winning hit and it goes down)? only thing overpower of warrior skill is guardian,that we can agree on. need to work like cleric heal skill (if you can "win" on youre target it is guarded,if not make it be 1/4 effect only,will as a bonus make a huge amount of health tank warriors minis/alt useless to)
    Last edited by hansa; 10-24-2018 at 10:30 PM.

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