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Thread: Question about managing drops in legendary monsters

  1. #21

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    Quote Originally Posted by Bandigerbolls View Post
    You might not like his wording, but I don't see that Cat13 is making any claim the numerical results change.

    He's just saying that as they accumulate, the imbalances aren't perceived as extreme relative to the whole data.

    I would agree, but we don't allow the data to accumulate -- we shave off balanced portions to alchemize every time we get a chance -- and for that reason the extremes are left in our inventory.

    Or we can just give Kobo those 30 troll tusks...
    The second I read the first post Cat made I knew what was going to happen.

    Like a moth to a flame...

    The thing is, whether or not the ingredients are used you still know what your drops were.

    0 Blue Chromus Eye
    25 Red Chromus Eye

    9 Vials of burning blood
    48 Vials of icy blood

    Because you know how many you've used for alchemy.

    70 vs. 95 Chromus eyes (total)

    169 vs. 208 vials...

    Don't be distracted by the worst...
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    #1 it's not nice to be mean to ppl
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  2. #22

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    Quote Originally Posted by Da Wimsta View Post

    70 vs. 95 Chromus eyes (total)

    169 vs. 208 vials...
    You seems have more 2nd part, I have more 1st part:
    Chromus Eye - 11 : 9
    Scale - 18 : 4
    Vial - 17 : 3
    Dragon Spirit - 5 : 1

    maybe it's by design, overall it's 1:1, but for different account, it's not even...

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