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Thread: ambush / bakcstab and other powers

  1. #11

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    Quote Originally Posted by Sisu View Post
    Rarely will there be a reason to use backstab. But if you can fill a 10s up with poison, and splash poison, then hitting those undamaged poisoned players is worth attempting.
    Quote Originally Posted by Archangel ΣÐ View Post
    Any chance of doing more damage as rogue is a good reason in my book
    Every fresh gate is a reason to backstab. "Ƈhimæriaɳ Ʋelluɱ inflicts an additional +389 Damage upon Victory on a target with full health" 389 reasons to use Backstab in fact and that's not even particularly high. Just control your mages at the start of a battle.

    Chimæra Squad 2

  2. #12
    Join Date
    Oct 2014
    Location
    London, England
    Posts
    235

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    Prompted by this thread I though I'd finish my achievement for this but my Backstab seems to have "stopped working".
    Despite being in my loadout I don't get the option to use it in the battle list, any clues as to why?

  3. #13
    Join Date
    Aug 2009
    Location
    California, USA
    Posts
    4,973
    Blog Entries
    4

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    Quote Originally Posted by graeme View Post
    I don't get the option to use it in the battle list, any clues as to why?
    This is normal. Backstab/Ambush is passive. You just use a normal Attack. If the target happens to be at full health, then the ability will automatically activate.
    Just another Castle Age player
    army code: D422AE

  4. #14
    Join Date
    Oct 2014
    Location
    London, England
    Posts
    235

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    Aha, thank you - is so long since I rogued I've forgotten how to play

  5. #15

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    Quote Originally Posted by miketropolis View Post
    Backstab is only nominally good. If you can get backstab 3 or higher, and combine it with a leveled up Dominus, you can add a few hundred damage to your first hit, but only if you're the first. A mage splash will ruin a tower for backstab. Even nicer, if you can make a Dominus / Aethyx alliance, you can backstab and poison at the same time. Just be the first to hit a gate. Otherwise, spin for Jera. Guaranteed damage boost for every hit.
    You have to use "poison" as the hit and also works in LoM conquest. My alliance is Dominus / Jera / Aethyx.

    You are victorious in battle, taking 30 total damage and dealing 1525 total damage to your enemy.
    Rune damage: +821 damage from equipped rune items!
    Batw's guild damage bonus deals an extra 50 damage
    Bronco's hero power: deals an extra 30 damage
    Batw's hero power: deals an extra 40 damage
    You evaded the attack of your enemy, taking no damage!
    Your equipment increased your evade chance by 0%!
    Batw inflicts an additional +479 Damage upon Victory on a target with full health
    Batw's BackStab/Ambush damage is increased by 122
    Bronco gets +10 Attack and +10 Defense
    Bronco loses confidence on their defeat!
    You have successfully Poisoned your opponent!
    You Physically Pierced your opponent!
    Your Fire Pierce has set your opponent ablaze!
    Your Water Pierce has submerged your opponent!
    Your Earth Pierce has crushed your opponents!

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