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Thread: Orcs should have a chance of spawning when Hard Exploring

  1. #1
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    Default Orcs should have a chance of spawning when Hard Exploring

    just a thought

  2. #2

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    So... are you suggesting that they should do this or just thinking out loud? :P
    "Build a man a fire, keep him warm for a night. Set a man on fire, keep him warm for the rest of his life!" - Rev Sim

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  3. #3
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    Orcs are mid rare monsters and they should be stay like that. I vote no. Beside they've got much less hp than any hard mode monsters.
    Devs trying to fix tripping:

  4. #4
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    Quote Originally Posted by Tripping View Post
    Beside they've got much less hp than any hard mode monsters.
    So?

    Won't it be good to get an Orc + an Astaroth when hard exploring? It'll make the land that much easier to clear

  5. #5

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    I would not mind this... if the orc horde had a slightly higher rate on hard explore and keep oroboros at its current rate... that would be nice actually... I am currently frustrated because my guild is opting for the lesser explores because a majority of players are wanting the orc rewards. I on the other hand... being one of the MH leaning members of my guild am frustrated that I am not getting my Oroboros's at the rate I would like... this would definitely solve my problem... and I fail to see any real good reasons given against it... If easy explore gives you a low chance at orc horde... and hard explore gives you a slightly higher chance at orc horde and a low chance of Oroboros... I don't see what the problem would be
    ✨☽ ₩ΛⱤƊⱤU ☾✨ ~ 10F612 ~ Veiled Realms Squad 7

  6. #6
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    Orc host should spawn on hard lands not orc hordes ....

  7. #7

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    Alternatively there could be an orc <enter subname here> that is above the host to match the difficulty level of the hard explores.
    "Build a man a fire, keep him warm for a night. Set a man on fire, keep him warm for the rest of his life!" - Rev Sim

    "Gratuitous acts of senseless violence are -my- forte!" - Max

  8. #8
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    Quote Originally Posted by Lord Reaper View Post
    Alternatively there could be an orc <enter subname here> that is above the host to match the difficulty level of the hard explores.
    "Orc invasion".
    Just another Castle Age player
    army code: D422AE

  9. #9

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    Maybe a orc dragon, or Giant Orc or Titan orc with the option of dropping stuffs to create an orc king general.

  10. #10
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    hm... ok no new monsters..

    Snakes should drop in hard lands!!

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