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Thread: Castle age wiki update

  1. #211

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    Quote Originally Posted by IWil View Post
    Long time with no new content. :-(
    If you're talking about new in-game content, TBH I think there were a fair amount of new features in the past few years. The lack of updates to older features is more of an issue IMO.

    If you're talking about new content on the wiki, you can check all the recent updates on this page:
    https://castleage.fandom.com/wiki/Sp...=30&limit=500#

    Lots of stuff is updated quite regularly

  2. #212
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    I've been ranking up Time Keeper and noticed some of the data is missing.
    https://castleage.fandom.com/wiki/The_Time_Keeper

    lvl 31 = +73 Health, +73 Defense, +73 Physical Resistance
    lvl 32 = +74
    lvl 33 = +74
    lvl 34 = +75
    lvl 35 = +75
    lvl 36 = +76
    lvl 37 = +76
    lvl 38 = +77
    lvl 39 = +77
    lvl 40 = +78
    lvl 41 = +78
    lvl 42 = +79
    lvl 43 = +79
    lvl 44 = +80

    The pattern is every 2 levels the attributes increase by 1 point. That matches what the final lvl 79 and 80 value is in the wikia. Just need to fill in all the missing points in between.
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  3. #213

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    Quote Originally Posted by IWil View Post
    Long time with no new content. :-(
    There are lots of updates, but I run out of characters to keep adding them on the first post
    St0liae, Gogoo, Retribution... there are several people really active (whose work we all appreciate) and I would say we have a healthy update rythm.

    On the other hand, it is true that some old pages still need some love. Monster page (here) is the first in my list.
    Last edited by Barathor; 02-06-2019 at 06:36 PM.

  4. #214

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    Quote Originally Posted by Barathor View Post
    St0liae, Gogoo,
    St0liae is me btw

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    Thank you to all who work to keep the wiki updated!

  6. Default

    Quote Originally Posted by IWil View Post
    Long time with no new content. :-(
    If you feel there's something missing, then..... add it. Wiki's are designed specifically for all those in the community using them to be able to update and keep them accurate.

  7. #217

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    Quote Originally Posted by Barathor View Post
    On the other hand, it is true that some old pages still need some love. Monster page (here) is the first in my list.
    Do you plan to add a table / tables on this page?
    So instead of just a list of the mobs name and pic (and how to summon them), we could have other interesting info about them as well? For instance the damage required for a legendary drop, the main item (1 or 2) you can get from them or their alchemies, maybe the essence they drop, etc.
    I would definitely help with that btw (adding pics, links etc., among other things).

    With Retribution we were thinking about creating a page referencing the the max Monster Rank Points each mob can bring (because this info is nowhere on the wiki I believe).

    I'm talking about this:
    "<Player name> honors their Guild, <Guild name>, by achieving victory against Vargulis and earning 70,875 Monster Rank Points!"

    Do you think this could be added to the updated Monster page?
    Or should I create a separate one?


    If you do not wish to add all this info on this Monster page, because it would create to much clutter maybe, I'd gladly create a separate one, with one big table with sortable rows.

    Kinda like there is a Master Quest List, there could be some kind of Master Monster List

  8. #218

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    Interesting.

    The fact is that, not only I did not plan to add more info, but to cut some of the existing.
    My idea was to create a chart or panel (if I manage to do one) with just the pic of each monster linked to its page; if you want more info like how to summon, loot thresholds or alike, go click on it!
    I am reluctant to repeat info that can be found on specific pages.

    Regarding monster rank points, I had never thought bout them, as they aren't really useful for anything (the monthly rank doesn't really add anything to the game).

    All in all, I understand the wish to gather "everything" in a page. It makes perfect sense and the reference to the Master Quest List is quite appropriate. My only fear is the insane amount of time it would take.
    Because if we are going to make one, it should be really nice and useful, like "the ultimate guide to what to do with each monster" hahahahahaa

    Let's work together on the data the chart should have:
    1- Pic of the monster
    2- Name of the monster (linked to its own page)
    3- Summon method
    4- Threshold for 99% 1-2-3 epic drop (for more detailed info like lower thresholds, refer to its page)
    5- Threshold for 99% legendary drop
    6- Amount of epics needed (of each type if more than one) to fill IA / alchemies
    7- Amount of legendaries needed (of each type if more than one) to fill IA / alchemies
    Does it sound ok?
    Maybe, just maybe, we could also add the bonuses one could get for those IA items... Or leave it as it is, displayed in each monster's page.

    Edit: I will make a diagram and post it, then brainstorm, then look for someone to create a template or try by ourselves
    Last edited by Barathor; 02-08-2019 at 01:10 PM. Reason: missing words

  9. #219

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    Quote Originally Posted by Barathor View Post
    I am reluctant to repeat info that can be found on specific pages.
    Me too, because then it's a pain in the ass when you update one thing, it needs to be updated on several places.
    I believe the use of small templates would fix this issue. You update the template, and the value is automatically updated on all pages using it.
    However I do not know yet how to create templates, and that would be a lot to create. And all of the mobs pages to be updated with the templates replacing the values.
    So... idk. It's probably not worth it for most mobs, for which the values for legendary drops for instance probably won't be updated anymore in the future, or extremely rarely.
    However if a new mob comes out, we should probably think about using templates.

    Example: Template:varglegdmg
    varglegdmg=204,310,000
    If you update it, the value changes on all articles.

    Quote Originally Posted by Barathor View Post
    Regarding monster rank points, I had never thought bout them, as they aren't really useful for anything (the monthly rank doesn't really add anything to the game).
    True. I just think it's interesting

    Quote Originally Posted by Barathor View Post
    Let's work together on the data the chart should have:
    1- Pic of the monster
    2- Name of the monster (linked to its own page)
    3- Summon method
    4- Threshold for 99% 1-2-3 epic drop (for more detailed info like lower thresholds, refer to its page)
    5- Threshold for 99% legendary drop

    6- Amount of epics needed (of each type if more than one) to fill IA / alchemies
    7- Amount of legendaries needed (of each type if more than one) to fill IA / alchemies
    Does it sound ok?
    Maybe, just maybe, we could also add the bonuses one could get for those IA items... Or leave it as it is, displayed in each monster's page.

    Edit: I will make a diagram and post it, then brainstorm, then look for someone to create a template or try by ourselves
    I'd replace that with simply: Damage for max. loot. Then the person could get details on the specific mob page

    The stuff required for alchemies / IA can be interesting.
    Personally I wouldn't feel like filling this info though lol. But we can each work on different columns of the table :P


    I think most of the stuff you put in the "sum up tables" at the beginning of the mobs pages can be interesting to put in this big table.
    Here's what we could put:

    - Summon method (and level required)
    - Monster Type (with stance number if needed, cf. https://castleage.fandom.com/wiki/Monster_Stance)
    - Health
    - Damage for max. loot
    - Gold Medal (cf. https://castleage.fandom.com/wiki/Monster_Medals)
    - 5% Health (Conquest)
    - Essence dropped (cf. https://castleage.fandom.com/wiki/Essence)
    - Breakpoint (cf. https://castleage.fandom.com/wiki/Mo...ge_and_Healing)
    - Monster Rank Points
    - Divine / Resistance (not sure about that one, would probably be annoying to add)
    - Top item(s)/alchemy(ies)
    - IA (we could let this page cover this though: https://castleage.fandom.com/wiki/St...ne-Legendaries)
    - Introduction date

    I like being able to sort all columns. See which mobs requires the most damage (for top loot or Gold Medal...), which were introduced first and last, this kind of things


    Other interesting monster-related pages I stumbled upon while searching for info, coz why not :
    https://castleage.fandom.com/wiki/St...g_Divine_Power
    https://castleage.fandom.com/wiki/St..._Power_Attacks


    Edit:
    Btw as can be seen here: https://castleage.fandom.com/wiki/Sp...s/popularpages
    The "Monster" page seems to be the most seen on the wiki.
    If we want people to actually see this table (if we're actually doing it!), we should probably consider adding it on this page.
    Well for now I may just create a separate page to start fresh and update it more easily, and then we could copy-paste it to the Monster page and delete the page I created.


    Edit:
    Created the page: https://castleage.fandom.com/wiki/Ultimate_Monster_List
    (had no idea for the page name but anyway we'll probably copy-paste it to the Monster page and delete it)
    Last edited by gogoo; 02-11-2019 at 04:53 PM.

  10. #220

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    Can someone confirm that Orc Invasion doesn't exist anymore?

    https://castleage.fandom.com/wiki/Orc_Invasion

    Edit: Nvm, found the info.
    Last edited by gogoo; 02-12-2019 at 05:38 PM.

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