When Rune Essence was first released it was stated that the amount of Storage a Guild could have would be determined by the level of the Guild. It could not, would not exceed the level of the guild. Then some fine tuning got done and everything re calculated and quite a few Guilds suddenly found themselves having more essence in storage than their Guild level would allow. They couldn't trade more essence to complete filling the storage to it's then current capacity and couldn't increase their storage capacity unless or until they increased their Guild level.
Yet I am seeing more and more Guilds, of levels 1, 2, maybe 3, yet having storage capacities to or in excess of level 9 who are still happily trading essence. I recently found a level 1 Guild with storage capacity @ level 11
My own Guild is level 9 with our Attack and Damage storage also at level 9. Attempts to increase storage beyond this level get us the message of Too Bad How Sad you can't go past your Guild Level. When the adjustments were made We were among those Guilds that found ourselves having more storage capacity than our level allowed. That capacity was not full, but the capacity was in excess of our Guild level. And our ability to trade Essence was blocked until our Guild level increased to match that capacity.
So how are these Guilds accomplishing this feat? Sure, they could jump up levels and pump up storage levels to match quickly enough I would presume. I've at least heard some bit of talk of Guilds allowing themselves to be defeated in order to lose Guild XP and to then drop levels. But once their Guild Level dropped below their storage capacity shouldn't they be unable to continue trading?