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View Full Version : monster damage bug when switching between generals


KKS
09-13-2011, 07:53 PM
1 stamina damages composed screenshot (http://users.telenet.be/MOP/damage%20bug.png)

Scenario:
1) login with raazel equiped
2) do some 1 stamina damages on a faust (or another monster)
3) equip Vargas
4) hit the same monster a couple of times
--> notice the very first hit with Vargas has a higher damage compared with the consequent ones
5) equip raazel again
6) do some 1 stamina damages on the monster
--> notice a smaller damage compared with step 2
(getting out and in the game will give back the damage from step 2 )

???

This is just an example scenario, other changes of generals may also produce a scenarios that don't make sense.

KKS
09-13-2011, 07:57 PM
Since the difference between maximum and minimum damage never exceeds 25, the discrepancy cannot be there due to randomness

KKS
09-14-2011, 07:04 PM
This inconsistent behavior makes it nearly impossible to discover the mathematical formula behind monster damage.