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View Full Version : New Monster: Belial, Enslaver of Souls


Sole
07-19-2011, 10:07 PM
Seems like they just activated Belial as I was able to summon him. Anyone else get the chance to summon him yet?

Slaytanic
07-19-2011, 10:25 PM
I just summoned one

Nice was tired of Camilla!

MrMink
07-19-2011, 10:26 PM
It's officially released:) 21-40 tier.

Bristolen
07-19-2011, 10:26 PM
and thankfully he only has one bar! :p

Slaytanic
07-19-2011, 10:27 PM
Rough guess looking at the bar right now around 2-3 mil hit points

Sole
07-19-2011, 10:28 PM
Anyone else have an "X Attribute" button? I was wondering if that was something new or if it was just where the 30 stam button is supposed to go since I don't have 100 stam yet.

lfcfrom1970
07-19-2011, 10:31 PM
Anyone else have an "X Attribute" button? I was wondering if that was something new or if it was just where the 30 stam button is supposed to go since I don't have 100 stam yet.

Correct.
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Sole
07-19-2011, 10:33 PM
Thought so, just wanted to make sure it was some new mechanic the devs were implementing.

Bristolen
07-19-2011, 10:36 PM
so devs....make a real X button where its like tyxeros damage wise ;)

(id never use the button) - but just in case you love making buttons. :p

so lets see how many people shell out FPs for first blood/loot. ::sits back and waits::

Slaytanic
07-19-2011, 10:40 PM
Looks like I was off on the hit points. Closer to 6 mil maybe.

psyram
07-19-2011, 10:59 PM
Anyone else have an "X Attribute" button? I was wondering if that was something new or if it was just where the 30 stam button is supposed to go since I don't have 100 stam yet.

i have more than 100 stam but it doesnt work :/

Tsuteto
07-19-2011, 11:24 PM
Seeing as Acheron is 1 mil, and Carmilla is 3.5 mil, I'm going to guess Belial is either 8 or 9 mil.

Bristolen
07-19-2011, 11:36 PM
forgot to say earlier, thanks devvies for releasing ze monster ;)

oprev
07-19-2011, 11:39 PM
I'll say it has around 5 million hp

Lord Caric
07-19-2011, 11:58 PM
Just saw this too when I went to summon yet another Carmilla (still need Virgil :mad: ), but was happy to see level 21-40 range monsters! :) Summoned it right away!

stormlrd
07-20-2011, 12:00 AM
lol I still need virgil too i didn't get it with 3 mil dmg as summoner blah. I can summon again in 24 hours, think I'll summon camilla for virgil and work on others Belial's and review feedback.

Thanks Dev for the release :D

jasonmj
07-20-2011, 01:19 AM
i have more than 100 stam but it doesnt work :/

you need at least 110 stamina... the free ones for army members do not count.

stormlrd
07-20-2011, 02:09 AM
Seems the attack buttons have changed now they are 1 5 and 10 as the previous 2 monsters are.

Sole
07-20-2011, 02:23 AM
Anyone figure out how much you need for a chance at the gold medal or an epic?

And that sucks that they reverted back to the 1, 5, 10 buttons, I liked doing 25 stam hits.

Tsuteto
07-20-2011, 02:32 AM
I'm starting to think Belial could possibly be stamina based... at least, I got a level, put one to attack, and that normal lets me do 50 more damage from a 1 stam attack. But I just did that, and nothing happened. Also checked by changing from Raazel to Zelfik, and there was no change in the common of the damage, but when I tried attacking a Carmilla, the difference from those two was about 200 damage.

Bristolen
07-20-2011, 02:33 AM
my buttons work fine,

http://i786.photobucket.com/albums/yy149/avrilvaleria/belial.jpg

megavalve
07-20-2011, 04:23 AM
to get the 30 stam button, i think your base stam must be at 100.
the extra stam from the army recruit thingy doesn't count (probably).

i have 101 stam and still can't see the 30 stam button. only up to 25.

edit:
but i gotta say this, hats off to the devs. belial is a cool looking monster. :)

Ruim Cedric Bloodmourne
07-20-2011, 05:57 AM
If there's an Epic Summoner Drop Guardian. Screenshot PLS! XD

mrwebb8825
07-20-2011, 06:05 AM
damage so far is about 5.45million with around 10-12% life left. I'll do an ETA when it dies to update. :cool:

Tsuteto
07-20-2011, 06:25 AM
Still thinking it could possibly be stamina based, since switching guardians or boosting my attack didn't change my damage to Belial at ALL :(

oprev
07-20-2011, 06:59 AM
Counted our dead Belial's HP: 6,221,361

That's not including the siege weapon so, what, about 6.5m?

MrMink
07-20-2011, 08:04 AM
Any info about the drop? I'm sure plenty of these have died :)

zserg
07-20-2011, 08:09 AM
Still thinking it could possibly be stamina based, since switching guardians or boosting my attack didn't change my damage to Belial at ALL :(

that happened to me with carmilla, being a wall i have very low attack.

Carmilla needs over 25 in attack before dmg starts increasing. This one might need more...50--100 no idea. but more than 25 :p

Lotak
07-20-2011, 08:21 AM
that happened to me with carmilla, being a wall i have very low attack.

Carmilla needs over 25 in attack before dmg starts increasing. This one might need more...50--100 no idea. but more than 25 :p

I have 65 attack and only do ~1.2k / stamina
With Camilla its 2.2k / stamina.

Would be interesting for people to post their attack and damage / stamina and we might be able to find the minimum attack for the next damage increase.

mrwebb8825
07-20-2011, 08:39 AM
85 attack ~ 5 stam hit ~ 10,014 damage ~ 1stam hit ~ 2,021 damage :)

Lotak
07-20-2011, 08:43 AM
85 attack ~ 5 stam hit ~ 10,014 damage ~ 1stam hit ~ 2,021 damage :)

So that means
65 < damage multiplier <= 85

Anyone can reduce that further

Edit:
Weird, my damage now went up to ~1.4k

zserg
07-20-2011, 09:32 AM
I have 65 attack and only do ~1.2k / stamina
With Camilla its 2.2k / stamina.

Would be interesting for people to post their attack and damage / stamina and we might be able to find the minimum attack for the next damage increase.

you're probably very close, as base dmg is 960. Might be 55 or 60.

mrwebb8825
07-20-2011, 09:34 AM
So that means
65 < damage multiplier <= 85

Anyone can reduce that further

Edit:
Weird, my damage now went up to ~1.4k

it might also include defense stat @.7 also. :cool:

Lotak
07-20-2011, 09:37 AM
you're probably very close, as base dmg is 960. Might be 55 or 60.



it might also include defense stat @.7 also. :cool:

Ahhh... I may have added a couple points into defence.
Ok, so it becomes a tad more complicated with defence stat being included too. Although not much!

So my attack+attack stat of defence = 110

mrwebb8825
07-20-2011, 09:43 AM
damage so far is about 5.45million with around 10-12% life left. I'll do an ETA when it dies to update. :cool:

just finished him off with right at 6.3 million with no weapon launched :cool:

I did 294k and got 1 demi and 1 signet :(

zserg
07-20-2011, 09:45 AM
doubt devs include def. i have 37 attack, 100 def, do base dmg.

mrwebb8825
07-20-2011, 09:45 AM
Ahhh... I may have added a couple points into defence.
Ok, so it becomes a tad more complicated with defence stat being included too. Although not much!

So my attack+attack stat of defence = 110

my eAttack = 136

jlm88
07-20-2011, 09:48 AM
Ahhh... I may have added a couple points into defence.
Ok, so it becomes a tad more complicated with defence stat being included too. Although not much!

So my attack+attack stat of defence = 110

My raw attack is 73 and my eattack is 89.8 and I do 1.7k+ damage/stamina.

Lotak
07-20-2011, 10:00 AM
My raw attack is 73 and my eattack is 89.8 and I do 1.7k+ damage/stamina.

Evidence suggests that damage is proportional to attack and not attack+defence.

Guess I need to pump a little more into attack.

Tim Nyota
07-20-2011, 10:38 AM
Clare pointed this thread out to me re the damage discussion.

Aye.. each monster has a minimum Attack stat requirement to do more than the base 960 or so damage :s impo this will result in more builds being similar and less interesting pvp then, as defence is even less valued than in CA. Anyhooo here are the numbers i found so far (and it is raw Attack that matters, not EA, the same as in CA:

Acheron min Att required: 5
Carmilla min Att required: 25
Bilal min Att required.....: 55-60 (dont have result to pinpoint it yet)

The Att max efficieny can be found in each also at differing amounts from the graphs.

If ye want to contribute to the spreadsheet (https://spreadsheets.google.com/spreadsheet/ccc?key=0AgI1cMaWOPKDdFZ0OXFqUTFzRHlsUEpDekNmOHZpT Gc&hl=en_GB) i made for this, feel free. Its open access so no account needed, just dont feck it up ;)

Bristolen
07-20-2011, 10:45 AM
devs certainly know how to make powerleveling a pain at every turn ;)

a couple negative xp quests, no FP drops or energy potion drops (yet), a broken azeron, and tiers of attack stat needed to do higher damage :p

inefficient hits feel even more inefficient ;)

stormlrd
07-20-2011, 10:57 AM
Attack only = 175 - 1 stamina on Belial = 2878 - 2888 dmg

hetejorn
07-20-2011, 11:19 AM
Clare pointed this thread out to me re the damage discussion.

Aye.. each monster has a minimum Attack stat requirement to do more than the base 960 or so damage :s impo this will result in more builds being similar and less interesting pvp then, as defence is even less valued than in CA. Anyhooo here are the numbers i found so far (and it is raw Attack that matters, not EA, the same as in CA:

Acheron min Att required: 5
Carmilla min Att required: 25
Bilal min Att required.....: 55-60 (dont have result to pinpoint it yet)

The Att max efficieny can be found in each also at differing amounts from the graphs.

If ye want to contribute to the spreadsheet (https://spreadsheets.google.com/spreadsheet/ccc?key=0AgI1cMaWOPKDdFZ0OXFqUTFzRHlsUEpDekNmOHZpT Gc&hl=en_GB) i made for this, feel free. Its open access so no account needed, just dont feck it up ;)

Can't you have this stickied somewhere, like in CA??? Or is it already?

Tim Nyota
07-20-2011, 11:26 AM
Can't you have this stickied somewhere, like in CA??? Or is it already?

This new wee HoD spreadsheet for Att/damage values? https://spreadsheets.google.com/spreadsheet/ccc?key=0AgI1cMaWOPKDdFZ0OXFqUTFzRHlsUEpDekNmOHZpT Gc&hl=en_GB
Hmm, nope, i never posted it before and surely its best here in HoD section.

Or maybe ye mean the other one in my signature? Well that is fer CA yep and is a sticky in the Game Help section. Two different spreadsheets :)

hetejorn
07-20-2011, 11:29 AM
This new wee HoD spreadsheet for Att/damage values? https://spreadsheets.google.com/spreadsheet/ccc?key=0AgI1cMaWOPKDdFZ0OXFqUTFzRHlsUEpDekNmOHZpT Gc&hl=en_GB
Hmm, nope, i never posted it before and surely its best here in HoD section.

Or maybe ye mean the other one in my signature? Well that is fer CA yep and is a sticky in the Game Help section. Two different spreadsheets :)

Of Curse, Of Curse, I mend gettin it stickied in the CA HoD forum. Like in CA was the operative part in my question, if it was/will be stickied :)

Tim Nyota
07-20-2011, 11:34 AM
Of Curse, Of Curse, I mend gettin it stickied in the CA HoD forum. Like in CA was the oparative part in my question, if it was/will be stickied :)

Oooh :P I get ye now heh. Well, its not really too complex a sheet and doesnt really need too many people to add in data to see the answers and not that many actual results to remember, so not sure it needs to be stickied.

I decided not to bother making a monster loot sheet for HoD, I just dont have the time or intrest any more, but someone else asked me and is using the same template i made for CA. Ye can find it here if it is useful fer ye. She is keeping it open access for the time being. https://spreadsheets1.google.com/spreadsheet/ccc?key=0ArJi_OwN_V6YdDkzZTQxVjJWVnAxNEhzMGU2YzdUU Gc&hl=en_GB#gid=2

So if it becomes popular, maybe it can be stickied in the future I guess.

A.Castus
07-20-2011, 11:47 AM
I decided not to bother making a monster loot sheet for HoD, I just dont have the time or intrest any more, but someone else asked me and is using the same template i made for CA. Ye can find it here if it is useful fer ye. She is keeping it open access for the time being. https://spreadsheets1.google.com/spreadsheet/ccc?key=0ArJi_OwN_V6YdDkzZTQxVjJWVnAxNEhzMGU2YzdUU Gc&hl=en_GB#gid=2


Just 2 little questions concerning the sheet:
1) Is our att the one that shows in the keep (which include general bonuses) ?
2) Does def not play any role in this (like it does in PvP - effective att)?

Lotak
07-20-2011, 12:24 PM
66 attack - ~ 1.4k
71 attack - ~ 1.65k
76 attack - ~ 1.8k

pull lead
07-20-2011, 12:30 PM
120 attack ~ 2,480

jcoultas
07-20-2011, 12:36 PM
my buttons work fine,

http://i786.photobucket.com/albums/yy149/avrilvaleria/belial.jpg

I have 98 base stamina and my attack buttons only go up to 10 stamina

Tim Nyota
07-20-2011, 12:42 PM
Just 2 little questions concerning the sheet:
1) Is our att the one that shows in the keep (which include general bonuses) ?
2) Does def not play any role in this (like it does in PvP - effective att)?

1. Yep, the Attack you see in your keep. If a general adds to your personal Attack stat, then that will boost your attack damage, so yep.
2. Nope, unfortunately defence does not increase damage in monsters.

A.Castus
07-20-2011, 12:51 PM
1. Yep, the Attack you see in your keep. If a general adds to your personal Attack stat, then that will boost your attack damage, so yep.
2. Nope, unfortunately defence does not increase damage in monsters.

Thanks for the quick reply. No need to change my inputs then.:)

MarTooth
07-20-2011, 05:23 PM
Def definately does not help... 200 defence and 25 attack is giving roughly base damage and the 200 defence did not boost Carmilla attacks or Azerons (attack was lower on those at the time as my wife, who has the higher defence, was still investing in energy and stamina)

Tsuteto
07-20-2011, 05:32 PM
At 58 attack, still doing base damage. I'll check back one by one now.

EDIT: 59, still base damage.
60, still base damage
61, still base damage
62, now doing 1135ish damage instead of the 960 (that's... quite the jump...)
63, doing 1240ish
64, doing 1320ish

GoTerps
07-20-2011, 07:01 PM
218 atk gives me 3156 damage / 1 stamina.

Slaytanic
07-20-2011, 08:21 PM
260 attack gives me around 3400-3500 damage per 1 stamina.