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View Full Version : Much better thought of achievements!


pull lead
07-05-2011, 11:26 PM
HoD has a perfect chance to roll out an awesome achievements system. The achievements for regular CA are really quite bad. For HoD, I'd love to see grinding achievements (win 5000 duels, 50 quests to level 4, etc) as well as feat achievements (win 10 consecutive defensive battles against higher ranked opponents, etc) and also some luck based achievements (land 3 consecutive critical hits against a monster).

Also I'd love to see hidden, obscure achievements that would be rare, but would turn up in the community before too long and people wouldn't know that they exist until someone stumbled upon them.

Probably the most important aspect of the achievements is that you should be able to see other player's achievements. Perhaps they could yield badges that could be viewed at a player's keep.

I really think achievements can be a very fun aspect of the game if the system is designed well and some time is put into it.

SkyDragonSlayer
07-06-2011, 02:00 PM
The achievements for regular CA are really quite bad. For HoD, I'd love to see grinding achievements (win 5000 duels, 50 quests to level 4, etc)

Lol, those are the same achievements as CA. Besides quests are finished now at level 1 and there are no subquests. I wonder if they'd ass subquests, since some quests require quiet a lot energy.

Xelliz
07-06-2011, 03:39 PM
Lol, those are the same achievements as CA. Besides quests are finished now at level 1 and there are no subquests. I wonder if they'd ass subquests, since some quests require quiet a lot energy.

might try reading the whole post next time...

I'd love to see grinding achievements (win 5000 duels, 50 quests to level 4, etc) as well as feat achievements (win 10 consecutive defensive battles against higher ranked opponents, etc) and also some luck based achievements (land 3 consecutive critical hits against a monster).