View Full Version : Guild battles
I am becoming pretty frustrated with the guild system. When I view the 'battle list' tab I typically end up with just one enemy guild available for attack that actually seems pretty well matched for my own in terms of # of members. When I try to attack said guild, I end up with the 'The enemy guild is in too many defensive battles' message time and time again. As a result I am forced to initiate a battle through the automatch system, and 99% of the time I wish I hadn't once I take a look at the match up. My guild is on the small side, 21 members, and we routinely end up going against guilds with 90+ members whose average level is far higher. Automatch doesn't produce fair battles at present and I'd like to see this looked at.
Whoops, please move this thread to 'Castle Age Forums > Help > Technical Support'
01-04-2011, 04:17 AM
yea, developers, check this topic please...
04-22-2011, 04:52 AM
Totally agree with this, iv never yet been able to choose the one thats suggested for me ever.
Also hate it when my guild of 25, goes up vs a 50+ guild, and said guild fails to kill us all in the time, yet we kill way more of their people, yet still lose.
04-23-2011, 12:16 AM
For festival this takes a great importance. Could be great if you could add tiers to guilds and limit the enemies to the same tiered guilds.
I agree, is very frustating for weaker guilds when they crash against a huge one.
Newcomers need chances to grown!
vBulletin® v3.8.7, Copyright ©2000-2013, vBulletin Solutions, Inc.