View Full Version : Guild battles
I am becoming pretty frustrated with the guild system. When I view the 'battle list' tab I typically end up with just one enemy guild available for attack that actually seems pretty well matched for my own in terms of # of members. When I try to attack said guild, I end up with the 'The enemy guild is in too many defensive battles' message time and time again. As a result I am forced to initiate a battle through the automatch system, and 99% of the time I wish I hadn't once I take a look at the match up. My guild is on the small side, 21 members, and we routinely end up going against guilds with 90+ members whose average level is far higher. Automatch doesn't produce fair battles at present and I'd like to see this looked at.
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Sebajrz
01-04-2011, 04:17 AM
yea, developers, check this topic please...
Gaz123
04-22-2011, 04:52 AM
Totally agree with this, iv never yet been able to choose the one thats suggested for me ever.
Also hate it when my guild of 25, goes up vs a 50+ guild, and said guild fails to kill us all in the time, yet we kill way more of their people, yet still lose.
Lobo Estepario
04-23-2011, 12:16 AM
For festival this takes a great importance. Could be great if you could add tiers to guilds and limit the enemies to the same tiered guilds.
I agree, is very frustating for weaker guilds when they crash against a huge one.
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