PDA

View Full Version : Scaling Dragon Levels


Siath
10-10-2009, 07:53 PM
My suggestion it to allow people to summon whatever color Dragon they wish.

Have the dragon scale with the summoner, higher level dragons have more HP and better rewards based on summoner.

They would still all have their base items, it would just allow higher level players to summon emeralds and such. Keep the base minimum per color and as they unlock the higher level dragons then allow them to start picking the color.

A button message asking what color they would like to summon could pop up after the summon to allow them to choose. It would also make things more difficult for the higher level dragons.

Though, I think damage needs a bit of work before this could work well. It's a bit sad when a level 30 does the same damage as a level 110, but that's a whole different matter.

Anyway, just my two cents.

KrackinAces
10-10-2009, 09:11 PM
Ive been thinking along these lines too I think... Just a little differently. Stay with the progression chart as it is with (x) level brings (y) dragon... with a little added variable.

(I may be a little off in the general level progression... im doing it from memory. This is just a general idea)

example:

up to level 22 -Young Green Dragon = 100%

from level 23 to 58 -Young Blue dragon = 70%
Adolesant Green Dragon = 30%

From level 59 to 77 - Young Gold Dragon = 60%
- Adolesant Blue Dragon = 30%
- Adult Green Dragon = 10%

from level 78 to 97 - Young Red Dragon = 50%
- Adolesant Gold Dragon = 30%
- Adult Blue Dragon = 15%
- Old Green Dragon = 5%

from level 98 to 117 - Adolesant Red Dragon = 40%
- Adult Gold Dragon = 30%
- Old Blue Dragon = 20%
- Ancient Green Dragon = 10%

from level 118 to 137 - Adult Red Dragon = 35%
- Old Gold Dragon = 25%
- Ancient Blue Dragon = 25%
-Ancient Green Dragon = 15%

from level 138 to 157 - Old Red Dragon = 30%
- Ancient Gold Dragon = 25%
- Ancient Blue Dragon = 25%
- Ancient Green Dragon = 20%

from level 158 to (x) - Ancient Red Dragon = 25%
- Ancient Gold Dragon = 25%
- Ancient Blue Dragon = 25%
- Ancient Green Dragon = 25%


Just something that has been rolling around in my head for a while, first time Ive put numbers to it but I think it could be feasableal tho prolly a little code heavy for the Devs. I feel it would be a good way to stretch out the Progression tho with the Dragon Hunters ability to level up fairly quickly, which adds a little excitement to the game... (altho can leave you very volnerable if its all you do.)


anyhoo... I think I may have too much time on my hands if Im writing this much >.< lol

Icefyre HD
10-11-2009, 04:33 AM
Let's not forget to award a special dragon for the super high levels....something like a 'Crusty Old Black Dragon' the king of dragons...all kidding aside, I like your suggestions.