View Full Version : Stat. replen. timers...

10-10-2009, 11:25 AM

Dunno if anyone else has noticed this, before, but why do the health/energy/stamina timers go 0:01, 0:00, 5:00 (or 3:00, as appropriate)...?

Surely 0:00 is the same as the start of a new minute... is there something wrong in the game code, here or is it me being too pedantic...?