View Full Version : plea to those who only attack
Stumblinn
03-03-2010, 05:12 PM
Let me start this by noting that I do not wish to re-open the can of worms on whether everyone who attacks should also defend. I think the Forum has been through that debate more than enough times.
Early this morning, in response to a CTA from a friend I entered a serpent battle that was in trouble as all but two of the folks in it were only attacking and not defending. I tossed over 500,000 into the defense and called it a night as it was after 3 AM.
When I got up this morning, I checked the battle again and tossed another 200,000 into defense as it was getting low again. So far, all good as fortifying is what I am built for and what I enjoy doing.
So what is the point of this post? .... I went back an hour or so later to check the status of the battle and thank goodness I did so as if I had waited even five more minutes the ship would have been sunk.
I do understand that it is not necessary to have the ship's life bar full when the serpent goes down but the ship's life bar was down to about 1/8 inch. There is no way the ship was going to stay afloat long enough for the serpent to be brought down. When I looked at the battle log it was full of folks only attacking (right up to a few seconds before I went back in to fortify).
There was plenty of time left on this serpent so it was not like the attackers were doing a mad rush to attack because the battle was about to be lost because time was running out.
So this is my plea to those who only attack - please watch the stat bars in battles that require defending. If you see that the battle is about to be lost because the fortification is drastically low, then please, even if you are not willing to fortify, please at least stop attacking and wait for those of us in the battle who will fortify to do our thing - otherwise we all lose.
Thank you.
cdoubleu
03-03-2010, 05:16 PM
You do know that if the ships defense drops to 0, you don't lose.... click the "?" in the defense bar and it will read,"If your Ship defense is at zero, you wont be able to attack. If your Ship defense is full, you do extra damage.
A higher player Defense stat will allow you to fortify for more health". I have seen it drop to 0 and seen the same serpent die like the rest...
BTW, as a defensive build, I love fortifying, so I am not arguing the fact that it is a necessity, I just wanted to clarify that you do not lose...
revdjweb
03-03-2010, 05:19 PM
as OP of that other thread whose name i shall not mention i feel your pain. and i have actually been in your position, where some idiot was trying attacking all out on a serpent and damn near sunk us three different times. and in that battle i did sink all my energy and about 10 energy potions into it but i also vowed to never let myself be put in that situation again.
the defenses in the sea serpent battles seem considerably weaker than in the others. even i recognize the necessity of fortifying in them. which is why once i got my completed map and an atlantean forcefield i quit doing serpent missions altogether.
Defyeler
03-03-2010, 05:21 PM
Sometimes I think they just take for granted that someone like you will come back in and save them. The fight doesn't end when the fortification reaches zero, they just can't attack anymore, and they will have to stop attacking.
But that is just a really stupid answer for that behavior. You're absolutely right. Don't fortify, that's fine, but don't attack when the bar is that low.
If you guys pay attention to the text that is shown (most don't even read it. I know sometimes I don't), the lower the bar gets, the HIGHER the damage done to the ship/wall/etc gets. Not to mention, Serpent fights have some of the highest damage dealt to ship! I've seen 18k ship damages.. that's onlyl 7k less than what I hit the damn thing for.
So take what Stumblinn said as advice you war mongers. She's absolutely willing to do her part. Just try and do yours more efficiently.
Stumblinn
03-03-2010, 05:21 PM
You do know that if the ships defense drops to 0, you don't lose.... click the "?" in the defense bar and it will read,"If your Ship defense is at zero, you wont be able to attack. If your Ship defense is full, you do extra damage.
A higher player Defense stat will allow you to fortify for more health". I have seen it drop to 0 and seen the same serpent die like the rest...
Thank you, no I actually didn't know that as I have never let a ship's defense go that low in any battle that I was in. Thank you for teaching me something very useful to know as that means I don't have to watch battles where I am the main fortifier as carefully (unless time is running out) as the worst that will happen then is that the attackers might just have to wait until they can attack again.
I usually do click the ? and read on most things but I guess for some reason I never have done so on the defense bar.
weltschmerz79
03-03-2010, 05:24 PM
your problem isn't with people who only attack
your problem is with idiots who hit for 6k and incur 10+k ship damages with each hit
Defyeler
03-03-2010, 05:28 PM
your problem isn't with people who only attack
your problem is with idiots who hit for 6k and incur 10+k ship damages with each hit
Some people don't know they will do so little until after they join the fight. I'd rather they 6k to the end instead of just hit it 2 times and never come back.
But they can, knowing that someone will fix the ship for them, attack with patience and be more efficient. At least knowing that once the blue bar drops below 50% to just have patience and wait for the fortifier to return before attacking again.
Rheannan
03-03-2010, 05:30 PM
So this is my plea to those who only attack - please watch the stat bars in battles that require defending. If you see that the battle is about to be lost because the fortification is drastically low, then please, even if you are not willing to fortify, please at least stop attacking and wait for those of us in the battle who will fortify to do our thing - otherwise we all lose.
If I check out a battle and the attackers have let the defence bar get too low, I just leave it alone and find something else instead.
cdoubleu
03-03-2010, 05:30 PM
your problem isn't with people who only attack
your problem is with idiots who hit for 6k and incur 10+k ship damages with each hit
Agreed...it seems whether you do a single attack or power attack, the damage to the ship is the same. :mad:, that's no good...
Stumblinn
03-03-2010, 05:35 PM
If I check out a battle and the attackers have let the defence bar get too low, I just leave it alone and find something else instead.
Oh believe me, in most cases I would have taken one look and skipped this battle also when I saw only two defending and everyone else only attacking. I entered this one only because a friend (who was one of the two in the battle defending) asked for assistance. I did not want him to lose what he had put into the battle.
derkaiser
03-03-2010, 05:38 PM
Chaining people is good for body, do that to the young fellows that need it.
cdoubleu
03-03-2010, 05:42 PM
Chaining people is good for body, do that to the young fellows that need it.
What the heck?? Wrong board?:confused:
waxlion
03-03-2010, 05:45 PM
What the heck?? Wrong board?:confused:
I don't think so. I think it's a call to hitlist/chain non-fortifiers.
Rheannan
03-03-2010, 05:47 PM
Oh believe me, in most cases I would have taken one look and skipped this battle also when I saw only two defending and everyone else only attacking. I entered this one only because a friend (who was one of the two in the battle defending) asked for assistance. I did not want him to lose what he had put into the battle.
Fair enough. I'd probably do the same in that situation.
Stumblinn
03-03-2010, 05:56 PM
Chaining people is good for body, do that to the young fellows that need it.
I have no desire to retaliate in any way against those who chose to only attack, I only ask that they hold off on attacking when the life bars are very low (even if the battle won't be lost) so that those of us who do fortify can do our thing.
One of reasons I enjoy Castle Age so much is it offers chances for team work. I respect strong attackers. I understand that many of them cannot fortify for much and for various reasons, some chose not to fortify at all. Whether or not they fortify, I only ask that they work with me as as part of a team so that we all benefit when in the same monster battle.
revdjweb
03-03-2010, 06:34 PM
I don't think so. I think it's a call to hitlist/chain non-fortifiers.
this attitude has inspired me. i think i am going to start chaining defenders i find on my world monsters who aren't pulling their weight on the offensive end. PLAY TO WIN, DON'T PLAY TO NOT LOSE! fine with me when they hit back, they clearly aren't using their stamina where it is needed.
:rolleyes:
Firestorm
03-03-2010, 06:51 PM
But that is just a really stupid answer for that behavior. You're absolutely right. Don't fortify, that's fine, but don't attack when the bar is that low.
nowadays i solo my own serpents.
it's basically an all out attacks, Emerald Serpents can be killed with just a single fortify near the end. in time, my stats will improve and there is no need to fortify.
once i can handle the Emerald without fortifying, i will move on to the stronger serpents.
Treff1975
03-03-2010, 06:56 PM
you'd have to be in the Pegasus, Orlando category to solo an ancient red without fortifying..
tricker
03-03-2010, 06:59 PM
I can solo serpents, but the stamina/energy used would be much better used spread over 10+ serpents. Soloing is fun just to see how quick you can do it, but isn't the best use of your resources.
Those who attack and do more damage to the ship than to the serpent should save their stamina for something which doesn't require fortifications. If they want action on the serpent, a few times fortifying, is much better for everyone.
Firestorm
03-03-2010, 07:00 PM
you'd have to be in the Pegasus, Orlando category to solo an ancient red without fortifying..
well... someday i will probably be able to do it.
tricker
03-03-2010, 07:00 PM
you'd have to be in the Pegasus, Orlando category to solo an ancient red without fortifying..
A lot of people with the Orc King can solo the Ancient Red Serpents without Fortifying.
Firestorm
03-03-2010, 07:02 PM
I can solo serpents, but the stamina/energy used would be much better used spread over 10+ serpents. Soloing is fun just to see how quick you can do it, but isn't the best use of your resources.
Those who attack and do more damage to the ship than to the serpent should save their stamina for something which doesn't require fortifications. If they want action on the serpent, a few times fortifying, is much better for everyone.
very true.
but i do it once in a while to gauge how strong my character is getting.
Firestorm
03-03-2010, 07:03 PM
A lot of people with the Orc King can solo the Ancient Red Serpents without Fortifying.
i don't have Orc King so i do it using simple Power Attacks.
Treff1975
03-03-2010, 07:04 PM
just my opinion but..if the guys doing massive fortifying want in on the damage..their entitled to attack..they obviously cover more than their fair share of the damage done to the ship..if their power attack only does 6K and it damages the ship for 10 K..but a single fortify from them is worth 20K? seems like good return to me, the ship is still 10K better off then when they started.
Defyeler
03-03-2010, 07:04 PM
nowadays i solo my own serpents.
it's basically an all out attacks, Emerald Serpents can be killed with just a single fortify near the end. in time, my stats will improve and there is no need to fortify.
once i can handle the Emerald without fortifying, i will move on to the stronger serpents.
I can solo the Emerald without fortifying. And I only did it once because I wanted the map piece for Atlantis. I have never gone back to it again.
Treff1975
03-03-2010, 07:04 PM
A lot of people with the Orc King can solo the Ancient Red Serpents without Fortifying.
why is it that everyone always points to the exceptions to disprove facts?
Defyeler
03-03-2010, 07:05 PM
why is it that everyone always points to the exceptions to disprove facts?
Because you're part of the exception now, he's just telling you to use your damn Orc King :p
Treff1975
03-03-2010, 07:08 PM
Because you're part of the exception now, he's just telling you to use your damn Orc King :p
oh yeah.damn I almost forgot
tricker
03-03-2010, 07:09 PM
just my opinion but..if the guys doing massive fortifying want in on the damage..their entitled to attack..they obviously cover more than their fair share of the damage done to the ship..if their power attack only does 6K and it damages the ship for 10 K..but a single fortify from them is worth 20K? seems like good return to me, the ship is still 10K better off then when they started.
Absolutely, attack all you want if you recover the damage to the ship that occurs while you are attacking. Their Stamina may still be used better somewhere else though.
My fortification total is usually ~1/2 of my attack total, but that corresponds to 2x+ the damage done to the ship while I was attacking, so the ship is healthier when I am done and the serpent is much weaker.
Sophia Dragonhunter
03-03-2010, 07:13 PM
just my opinion but..if the guys doing massive fortifying want in on the damage..their entitled to attack..they obviously cover more than their fair share of the damage done to the ship..if their power attack only does 6K and it damages the ship for 10 K..but a single fortify from them is worth 20K? seems like good return to me, the ship is still 10K better off then when they started.
But 20k worse than if they let a high attack player attack it instead.
Defyeler
03-03-2010, 07:15 PM
But 20k worse than if they let a high attack player attack it instead.
Or they can both attack it and both be happy, and he'll still fortify it amply.
I really don't understand why attackers tell fortifiers to not attack, and vice versa. If each can do either, why not?
Treff1975
03-03-2010, 07:16 PM
But 20k worse than if they let a high attack player attack it instead.
yeah like that defender is keeping that attacker form doing any damage..why not let me both then you get 26K and a even steven ship, slightly better then even if the attacker attempts to cover his own damage. can't for the life of me see why you think that's good reason for an defender not to attack, your both taking up slots in the battle
Sophia Dragonhunter
03-03-2010, 07:16 PM
Or they can both attack it and both be happy, and he'll still fortify it amply.
I really don't understand why attackers tell fortifiers to not attack, and vice versa. If each can do either, why not?
It's possible, but not optimal. As long as the fortifiers aren't complaining that the pure attack players only attack, I'm fine with them wasting their stamina for 6k damage instead of saving them for someone who can do 25k.
Treff1975
03-03-2010, 07:24 PM
there's nothing to "save"?? the serpent needs to have X damage done to fall. Are you trying to say that the defenders are taking possible damage totals away from the attackers? If so, well then good..if not for them they wouldn't be able to do as much damage anyways..whatever Sophia
Firestorm
03-03-2010, 07:31 PM
Because you're part of the exception now, he's just telling you to use your damn Orc King :p
nowadays, i battle monsters, duel and invade using Edea only.
similarly, i solo Emerald Serpents using Edea.
Stumblinn
03-03-2010, 07:36 PM
this attitude has inspired me. i think i am going to start chaining defenders i find on my world monsters who aren't pulling their weight on the offensive end. PLAY TO WIN, DON'T PLAY TO NOT LOSE! fine with me when they hit back, they clearly aren't using their stamina where it is needed.
:rolleyes:
Thanks, I needed a good laugh today. :D
Defyeler
03-03-2010, 07:38 PM
this attitude has inspired me. i think i am going to start chaining defenders i find on my world monsters who aren't pulling their weight on the offensive end. PLAY TO WIN, DON'T PLAY TO NOT LOSE! fine with me when they hit back, they clearly aren't using their stamina where it is needed.
:rolleyes:
I hope more folks think just like you. :p Can you be the first to enact this? I just defended and didn't do a lick of damage to Genesis. I deserve a good chaining! :D
icollyer
03-03-2010, 07:39 PM
there's nothing to "save"?? the serpent needs to have X damage done to fall. Are you trying to say that the defenders are taking possible damage totals away from the attackers? If so, well then good..if not for them they wouldn't be able to do as much damage anyways..whatever Sophia
The point is that most battle monsters for the loot or achievements.
Attackers attacking and defenders defending are getting the best return for the resources (energy or stamina) that they invest.
If you've got a weak attack, but strong defense, you'll probably find raids a more effective way to use your stamina than monster battles.
Treff1975
03-03-2010, 07:41 PM
isn't one of the main arguments of the pure attackers "I'll play my way, don't think your better than me and tell me how to play"..odd how the tune changes when the defenders hone in on their action
Defyeler
03-03-2010, 07:43 PM
I'm gonna play my way. I'm going 1 stam attack the ship, then fortify, then 1 stam attack, then fortify, because I want to kill it slower.
Stumblinn
03-03-2010, 07:46 PM
just my opinion but..if the guys doing massive fortifying want in on the damage..their entitled to attack..they obviously cover more than their fair share of the damage done to the ship..if their power attack only does 6K and it damages the ship for 10 K..but a single fortify from them is worth 20K? seems like good return to me, the ship is still 10K better off then when they started.
As a fortifier, I thank you for the support. I have to say though that I have found that my loot drops from either only fortifying or doing 98 - 99% fortifying only, keep me quite happy. As I have said in other posts, in most battles where I fortify, (if I am in the battle from the start) I normally put in 1 - 3 million in defense and that gives me 1 - 3 epics so I can't complain at all and feel very little reason to attack. I am quite happy to leave the attacking to those who can do so far better than I can and using up my limited (70) stamina in things like hydra battles.
I respect those with strong attack. I enjoy being part of a team with them. I started this topic only to ask some of them to think more about working as part of a team with those of us who mainly defend so that we can all benefit.
Sophia Dragonhunter
03-03-2010, 07:49 PM
there's nothing to "save"?? the serpent needs to have X damage done to fall. Are you trying to say that the defenders are taking possible damage totals away from the attackers? If so, well then good..if not for them they wouldn't be able to do as much damage anyways..whatever Sophia
I'm saying that if you're going to complain about pure attackers not fortifying, because the team does more damage when the ship is full, and waste that ship health on small attacks, just because you can, then you're being hypocrite about it. Because the pure attackers can do 4 times that damage with the same damage dealt to the ship, essentially saving energy for everyone who fortifies.
Team play doesn't mean that everyone must fortify. It means that everyone plays to their strengths.
Treff1975
03-03-2010, 07:53 PM
I'm saying that if you're going to complain about pure attackers not fortifying, because you do more damage when the ship is full, and waste that ship health on small attacks, just because you can, then you're being hypocrite about it. Because the pure attackers can do 4 times that damage with the same damage dealt to the ship, essentially saving energy for eveyone who fortifies.
okay..I see the logic when you put it that way. Don't agree.but I finally see your point
Stumblinn
03-03-2010, 07:57 PM
I'm saying that if you're going to complain about pure attackers not fortifying, because you do more damage when the ship is full, and waste that ship health on small attacks, just because you can, then you're being hypocrite about it. Because the pure attackers can do 4 times that damage with the same damage dealt to the ship, essentially saving energy for eveyone who fortifies.
I have to say that I agree with Sophia. While I would never say that anyone should not attack, as someone who is built to fortify I would rather the fortifications I do be "used" by strong attackers who can get the most bang for the buck out of each attack.
There has to be room for those who are not strong in either category, who are coming up in the ranks or whose build is mainly attack or mainly defensive so I would not want to say anyone should not attack or defend at all. I will admit though that I enjoy battles where I go in to fortify and there are three or four strong attackers and between us we can make significant progress pretty quickly. Yes, everyone should have a chance but there is also something to be said for playing to one's strengths.
edit: I was typing this as Sophia was typing one of her responses. I see she and I are on the same wavelength on playing to one's strengths.
Defyeler
03-03-2010, 07:59 PM
Oh, Stumblinn. Have you reached your fortification ceiling yet? So far in this game, there is a max high of what someone can fortify for no matter how high their defense score is.
I'm still going Defense build because of PvP. But with that knowledge, would you still be going up as a pure DEF build? Just curious is all. And yo should have passed the DEF needed to reach the ceiling by now.
Hfaistos
03-03-2010, 08:02 PM
Déjà vu
Wasn't there another thread on the subject?
Many of the glass cannons fighting their corner here won't be persuaded to spend points on defense and/or energy to fortify/dispell. Ever. They want to be useless at that.
They do the world a service by hitting "so hard" and those of us that care defending are "useless" at attacking. Blah, blah.
Sophia Dragonhunter
03-03-2010, 08:07 PM
They do the world a service by hitting "so hard" and those of us that care defending are "useless" at attacking. Blah, blah.
Attack if you want, but don't compain if we don't fortify. That's my point.
revdjweb
03-03-2010, 08:08 PM
i'll try to play nicer in this thread but i'm argumentative and over-opinionated (ie i am an american).
actually i stopped increasing my attack at 1000 and have switched to defense. i don't know if i'll increase it to 1000 also or not but i certainly want to be a better brick as i move up in PvP rank. the fact that eventually my fortifications will be worthwhile is just bonus a side-effect.
icollyer
03-03-2010, 08:11 PM
isn't one of the main arguments of the pure attackers "I'll play my way, don't think your better than me and tell me how to play"..odd how the tune changes when the defenders hone in on their action
That has never been my position, I'm just trying to get everyone to play intelligently to their strengths.
It's a lost cause I know, but I gotta try... :D
Stumblinn
03-03-2010, 08:12 PM
Oh, Stumblinn. Have you reached your fortification ceiling yet? So far in this game, there is a max high of what someone can fortify for no matter how high their defense score is.
I'm still going Defense build because of PvP. But with that knowledge, would you still be going up as a pure DEF build? Just curious is all. And yo should have passed the DEF needed to reach the ceiling by now.
I am not remotely close to it yet. I am only a level 105. However, I have only 50 attack and 70 stamina and everything else goes into energy and defense. All of my quest points go into energy and all of my level up and achievements go into defense. Thus I can do a decent job of fortifying already (about 20,000 per fortify on a serpent now), with that amount increasing a bit more each day as I level up once a day. I have not remotely reached a fortification ceiling yet though as I only started in January.
My plan was to go for 1500 defense and 2000 energy (which I should accomplish by the end of the year) and then stop and take another look at that point at where I wanted to put SP after that since I don't ever want to be an active PvP player. If I find that I hit a fortification ceiling well before then, I will re-evaluate at that point based on what new changes the Devs have made by then and decide which way I want to go then.
My initial goal though is to be able to fortify as strongly as the game will allow in as many friends' battles as I can, while still having some energy left for questing so I will definitely be continuing to put SP into energy, whatever else I do.
*smiles at her friend*
Defyeler
03-03-2010, 08:18 PM
I am not remotely close to it yet. I am only a level 105. However, I have only 50 attack and 70 stamina and everything else goes into energy and defense. All of my quest points go into energy and all of my level up and achievements go into defense. Thus I can do a decent job of fortifying already (about 20,000 per fortify on a serpent now), with that amount increasing a bit more each day as I level up once a day. I have not remotely reached a fortification ceiling yet though as I only started in January.
My plan was to go for 1500 defense and 2000 energy (which I should accomplish by the end of the year) and then stop and take another look at that point at where I wanted to put SP after that since I don't ever want to be an active PvP player. If I find that I hit a fortification ceiling well before then, I will re-evaluate at that point based on what new changes the Devs have made by then and decide which way I want to go then.
My initial goal though is to be able to fortify as strongly as the game will allow in as many friends' battles as I can, while still having some energy left for questing so I will definitely be continuing to put SP into energy, whatever else I do.
*smiles at her friend*
Ah I see. That's a pretty good strategy. Your build, even though you don't actively want to participate in PvP, which I understand, will actually be pretty good for you to even just soak up the extra SP from the PvP ranks. And because of the way you are built, and if you do not hide. Those seeking easy wins by picking on lower ranked players purely to get their 12,200 wins for the achievements (6100 for both Dueling and Invading, and there are tons of people who do that, as evidenced by some low ranking players that come here to ask higher ranking players to stop attacking them) can get you some bonus SP as time moves goes on.
*smiles back with a :p*
Treff1975
03-03-2010, 08:18 PM
wow 2K energy..thats a lot of defending :D!! should breeze through any new questing area in a matter of minutes too. Here's to you and achieving that goal
riskmanager
03-03-2010, 08:18 PM
Interesting...What is the actual fortification ceiling, and if you know, what defense does it equate to? To be honest, I'd love to reach that defensive goal since you just happened to lay this out in front of me. Although I'm an offensive build, this gives me yet another interesting goal to shoot for.
Oh, Stumblinn. Have you reached your fortification ceiling yet? So far in this game, there is a max high of what someone can fortify for no matter how high their defense score is.
Hfaistos
03-03-2010, 08:20 PM
Attack if you want, but don't compain if we don't fortify. That's my point.
I'm not targeting you Sophia. I know with your defense there's not much point in defending. And you fight mostly dragons anyway.
Some people like defyler or myself have enough skill points invested in ATT & DEF so that we can both hit hard and defend hard. So assuming that someone with a defensive build is not a good attacker is just plain wrong.
It's not really about who does what. It's about keeping an eye on both bars and acting sensibly. Just along the lines of the OP.
Stumblinn
03-03-2010, 08:24 PM
Déjà vu
Wasn't there another thread on the subject?
Many of the glass cannons fighting their corner here won't be persuaded to spend points on defense and/or energy to fortify/dispell. Ever. They want to be useless at that.
They do the world a service by hitting "so hard" and those of us that care defending are "useless" at attacking. Blah, blah.
As I said in the start of this, the last thing in the world I wanted to do with this thread is re-open that can of worms on whether or not attackers should have to fortify. There have been too many hard feelings on this forum already on that topic.
I very much agree with Sophia's logic on playing to one's strengths but I would never say no one should not be allowed to do something. On the other hand, it is nice (especially when defense is in trouble) if attackers make some effort to shore it up one way or another* but I also understand some of their arguments for not doing so.
*While I know not everyone will agree with me on this, in all honesty, if someone who is a strong attacker has a friend who is a strong defender and intentionally makes plans with that friend to enter the battle together, one attacking and the other defending, I don't see a problem with that attacker not defending because as far as I am concerned he or she brought their defense with them and the battle will be much stronger with their combined presence than if the attacker tried to both attack and defend.
(About the only attacker argument I don't like is along the lines of "I'm not going to bother because I want to save my energy for my own benefit so I am not willing to use it to help out and those who feel that group battles should be team efforts are weak-minded fools that I look down upon.")
icollyer
03-03-2010, 08:24 PM
Déjà vu
Wasn't there another thread on the subject?
Many of the glass cannons fighting their corner here won't be persuaded to spend points on defense and/or energy to fortify/dispell. Ever. They want to be useless at that.
They do the world a service by hitting "so hard" and those of us that care defending are "useless" at attacking. Blah, blah.
I don't know if you're including me in your "many", but that description doesn't fit my CA philosophy.
I have chosen to build an attack-heavy character, that has pros and cons, as do all builds. I certainly don't think myself or my build "better" than defensive players, to each their own.
I'll be fortifying as soon as it becomes the optimum use of my energy, which will be when I've maxed my quests, or when the devs change the game dynamics.
Stumblinn
03-03-2010, 08:28 PM
wow 2K energy..thats a lot of defending :D!! should breeze through any new questing area in a matter of minutes too. Here's to you and achieving that goal
Thank you. :)
Defyeler
03-03-2010, 08:34 PM
I don't know if you're including me in your "many", but that description doesn't fit my CA philosophy.
I have chosen to build an attack-heavy character, that has pros and cons, as do all builds. I certainly don't think myself or my build "better" than defensive players, to each their own.
I'll be fortifying as soon as it becomes the optimum use of my energy, which will be when I've maxed my quests, or when the devs change the game dynamics.
It will probably be when they change the dynamics because maxing quests take an uber long time, and they will keep releasing new quests. I've been chasing the quests since forever. It was like.. Yes! Finished first three realms all the way through! Then they released Demon Realm... ok.... got Demon all at lvl 1.. then they release Undead Realm... ok, got all Undead Realm to lvl 1, then they released Demi Prayer quests.. ok.... then they released Atlantis quests.. ok... Now that I am basically finished with all of the Demi point quests, they realeased Underworld.. lol.
So to stick with the topic.. the quests will always be there.. as Hfaistos has pointed out many times before. Intelligently fight a world monster. Toss in 10-20 energy (which can't even do a single click of a quest later on), even if its just to shore up what damage you did to the ship/wall/etc. Even if you don't fortify.. just try and be considerate like what the OP is trying to say. Use your head. If the blue bar's down, stop attacking.. the fight will still be there for you to go at it again when you come back a bit later. :D
icollyer
03-03-2010, 08:40 PM
So to stick with the topic.. the quests will always be there.. as Hfaistos has pointed out many times before. Intelligently fight a world monster. Toss in 10-20 energy (which can't even do a single click of a quest later on), even if its just to shore up what damage you did to the ship/wall/etc. Even if you don't fortify.. just try and be considerate like what the OP is trying to say. Use your head. If the blue bar's down, stop attacking.. the fight will still be there for you to go at it again when you come back a bit later. :D
I cherry-pick my fights, so low defenses are never a problem.
I'll leave them with a wave and one more click on their siege weapon while I go off in search of a fight that needs attackers.
Hfaistos
03-03-2010, 08:43 PM
Actually this thread is coming along much better than the other one.
I don't criticise any build. On the contrary, I believe the more builds we have in the game the better.
The original post makes a lot of sense and is conciliatory enough. So in principle there should be no debate here. Yet there is some.
Let's go kill some monsters or chain some people.. shall we?
Peace
Stumblinn
03-03-2010, 08:47 PM
Ah I see. That's a pretty good strategy. Your build, even though you don't actively want to participate in PvP, which I understand, will actually be pretty good for you to even just soak up the extra SP from the PvP ranks. And because of the way you are built, and if you do not hide.
With only 70 stamina to hit hydras with and 140 health (rising daily because of Aurora), it would be pretty hard for me to reduce my health enough to hide even if I wanted to do so (which I don't) :p
Stumblinn
03-03-2010, 08:48 PM
The original post makes a lot of sense and is conciliatory enough.
Thank you.
Jehann
03-03-2010, 09:29 PM
There was plenty of time left on this serpent so it was not like the attackers were doing a mad rush to attack because the battle was about to be lost because time was running out.
Next time, if there's plenty of time left, I say just let 'em stew. Let the blue bar get down to 0% and see how well they do without fortifying. Then post a message to the Chat pointing out that if they ever want to collect their loot, they'd better start pumping in the energy. :cool:
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